Definition at line 8 of file PostEffectsBase.cs.
virtual bool UnityStandardAssets.ImageEffects.PostEffectsBase.CheckResources |
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Reimplemented in UnityStandardAssets.ImageEffects.CameraMotionBlur, UnityStandardAssets.ImageEffects.DepthOfFieldDeprecated, UnityStandardAssets.ImageEffects.Antialiasing, UnityStandardAssets.ImageEffects.Bloom, UnityStandardAssets.ImageEffects.BloomAndFlares, UnityStandardAssets.ImageEffects.ColorCorrectionCurves, UnityStandardAssets.ImageEffects.Tonemapping, UnityStandardAssets.ImageEffects.DepthOfField, UnityStandardAssets.ImageEffects.SunShafts, UnityStandardAssets.ImageEffects.BloomOptimized, UnityStandardAssets.ImageEffects.NoiseAndGrain, UnityStandardAssets.ImageEffects.TiltShift, UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration, UnityStandardAssets.ImageEffects.EdgeDetection, UnityStandardAssets.ImageEffects.BlurOptimized, UnityStandardAssets.ImageEffects.GlobalFog, UnityStandardAssets.ImageEffects.ScreenOverlay, UnityStandardAssets.ImageEffects.ContrastEnhance, UnityStandardAssets.ImageEffects.ScreenSpaceAmbientObscurance, UnityStandardAssets.ImageEffects.CreaseShading, UnityStandardAssets.ImageEffects.Fisheye, and UnityStandardAssets.ImageEffects.ColorCorrectionLookup.
Definition at line 79 of file PostEffectsBase.cs.
bool UnityStandardAssets.ImageEffects.PostEffectsBase.CheckShader |
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Shader |
s | ) |
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Material UnityStandardAssets.ImageEffects.PostEffectsBase.CheckShaderAndCreateMaterial |
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Shader |
s, |
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Material |
m2Create |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.CheckSupport |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.CheckSupport |
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bool |
needDepth | ) |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.CheckSupport |
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bool |
needDepth, |
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bool |
needHdr |
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Material UnityStandardAssets.ImageEffects.PostEffectsBase.CreateMaterial |
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Shader |
s, |
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Material |
m2Create |
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void UnityStandardAssets.ImageEffects.PostEffectsBase.DrawBorder |
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RenderTexture |
dest, |
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Material |
material |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.Dx11Support |
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void UnityStandardAssets.ImageEffects.PostEffectsBase.NotSupported |
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void UnityStandardAssets.ImageEffects.PostEffectsBase.OnEnable |
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void UnityStandardAssets.ImageEffects.PostEffectsBase.ReportAutoDisable |
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void UnityStandardAssets.ImageEffects.PostEffectsBase.Start |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.isSupported = true |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.supportDX11 = false |
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bool UnityStandardAssets.ImageEffects.PostEffectsBase.supportHDRTextures = true |
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The documentation for this class was generated from the following file: