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UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration Class Reference
+ Inheritance diagram for UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration:
+ Collaboration diagram for UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration:

Public Types

enum  AberrationMode { AberrationMode.Simple = 0, AberrationMode.Advanced = 1 }
 

Public Member Functions

override bool CheckResources ()
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool Dx11Support ()
 

Public Attributes

AberrationMode mode = AberrationMode.Simple
 
float intensity = 0.036f
 
float chromaticAberration = 0.2f
 
float axialAberration = 0.5f
 
float blur = 0.0f
 
float blurSpread = 0.75f
 
float luminanceDependency = 0.25f
 
float blurDistance = 2.5f
 
Shader vignetteShader
 
Shader separableBlurShader
 
Shader chromAberrationShader
 

Private Member Functions

void OnRenderImage (RenderTexture source, RenderTexture destination)
 

Private Attributes

Material m_VignetteMaterial
 
Material m_SeparableBlurMaterial
 
Material m_ChromAberrationMaterial
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Detailed Description

Definition at line 9 of file VignetteAndChromaticAberration.cs.

Member Enumeration Documentation

Member Function Documentation

override bool UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.CheckResources ( )
virtual
void UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.OnRenderImage ( RenderTexture  source,
RenderTexture  destination 
)
private

Definition at line 50 of file VignetteAndChromaticAberration.cs.

Member Data Documentation

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.axialAberration = 0.5f

Definition at line 21 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blur = 0.0f

Definition at line 22 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blurDistance = 2.5f

Definition at line 25 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blurSpread = 0.75f

Definition at line 23 of file VignetteAndChromaticAberration.cs.

Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.chromAberrationShader

Definition at line 28 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.chromaticAberration = 0.2f

Definition at line 20 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.intensity = 0.036f

Definition at line 19 of file VignetteAndChromaticAberration.cs.

float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.luminanceDependency = 0.25f

Definition at line 24 of file VignetteAndChromaticAberration.cs.

Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.m_ChromAberrationMaterial
private

Definition at line 33 of file VignetteAndChromaticAberration.cs.

Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.m_SeparableBlurMaterial
private

Definition at line 32 of file VignetteAndChromaticAberration.cs.

Material UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.m_VignetteMaterial
private

Definition at line 31 of file VignetteAndChromaticAberration.cs.

AberrationMode UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.mode = AberrationMode.Simple

Definition at line 18 of file VignetteAndChromaticAberration.cs.

Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.separableBlurShader

Definition at line 27 of file VignetteAndChromaticAberration.cs.

Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.vignetteShader

Definition at line 26 of file VignetteAndChromaticAberration.cs.


The documentation for this class was generated from the following file: