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UnityMol
0.9.6-875
UnityMol viewer / In developement
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Public Types | |
enum | AberrationMode { AberrationMode.Simple = 0, AberrationMode.Advanced = 1 } |
Public Member Functions | |
override bool | CheckResources () |
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bool | Dx11Support () |
Public Attributes | |
AberrationMode | mode = AberrationMode.Simple |
float | intensity = 0.036f |
float | chromaticAberration = 0.2f |
float | axialAberration = 0.5f |
float | blur = 0.0f |
float | blurSpread = 0.75f |
float | luminanceDependency = 0.25f |
float | blurDistance = 2.5f |
Shader | vignetteShader |
Shader | separableBlurShader |
Shader | chromAberrationShader |
Private Member Functions | |
void | OnRenderImage (RenderTexture source, RenderTexture destination) |
Private Attributes | |
Material | m_VignetteMaterial |
Material | m_SeparableBlurMaterial |
Material | m_ChromAberrationMaterial |
Additional Inherited Members | |
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Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
Material | CreateMaterial (Shader s, Material m2Create) |
bool | CheckSupport () |
void | Start () |
bool | CheckSupport (bool needDepth) |
bool | CheckSupport (bool needDepth, bool needHdr) |
void | ReportAutoDisable () |
void | NotSupported () |
void | DrawBorder (RenderTexture dest, Material material) |
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bool | supportHDRTextures = true |
bool | supportDX11 = false |
bool | isSupported = true |
Definition at line 9 of file VignetteAndChromaticAberration.cs.
Enumerator | |
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Simple | |
Advanced |
Definition at line 11 of file VignetteAndChromaticAberration.cs.
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virtual |
Reimplemented from UnityStandardAssets.ImageEffects.PostEffectsBase.
Definition at line 36 of file VignetteAndChromaticAberration.cs.
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private |
Definition at line 50 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.axialAberration = 0.5f |
Definition at line 21 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blur = 0.0f |
Definition at line 22 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blurDistance = 2.5f |
Definition at line 25 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.blurSpread = 0.75f |
Definition at line 23 of file VignetteAndChromaticAberration.cs.
Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.chromAberrationShader |
Definition at line 28 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.chromaticAberration = 0.2f |
Definition at line 20 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.intensity = 0.036f |
Definition at line 19 of file VignetteAndChromaticAberration.cs.
float UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.luminanceDependency = 0.25f |
Definition at line 24 of file VignetteAndChromaticAberration.cs.
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private |
Definition at line 33 of file VignetteAndChromaticAberration.cs.
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private |
Definition at line 32 of file VignetteAndChromaticAberration.cs.
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private |
Definition at line 31 of file VignetteAndChromaticAberration.cs.
AberrationMode UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.mode = AberrationMode.Simple |
Definition at line 18 of file VignetteAndChromaticAberration.cs.
Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.separableBlurShader |
Definition at line 27 of file VignetteAndChromaticAberration.cs.
Shader UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration.vignetteShader |
Definition at line 26 of file VignetteAndChromaticAberration.cs.