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    UnityMol
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 Inheritance diagram for UnityStandardAssets.ImageEffects.TiltShift:
 Collaboration diagram for UnityStandardAssets.ImageEffects.TiltShift:Public Types | |
| enum | TiltShiftMode { TiltShiftMode.TiltShiftMode, TiltShiftMode.IrisMode } | 
| enum | TiltShiftQuality { TiltShiftQuality.Preview, TiltShiftQuality.Normal, TiltShiftQuality.High } | 
Public Member Functions | |
| override bool | CheckResources () | 
  Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase | |
| bool | Dx11Support () | 
Public Attributes | |
| TiltShiftMode | mode = TiltShiftMode.TiltShiftMode | 
| TiltShiftQuality | quality = TiltShiftQuality.Normal | 
| float | blurArea = 1.0f | 
| float | maxBlurSize = 5.0f | 
| int | downsample = 0 | 
| Shader | tiltShiftShader = null | 
Private Member Functions | |
| void | OnRenderImage (RenderTexture source, RenderTexture destination) | 
Private Attributes | |
| Material | tiltShiftMaterial = null | 
Additional Inherited Members | |
  Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase | |
| Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) | 
| Material | CreateMaterial (Shader s, Material m2Create) | 
| bool | CheckSupport () | 
| void | Start () | 
| bool | CheckSupport (bool needDepth) | 
| bool | CheckSupport (bool needDepth, bool needHdr) | 
| void | ReportAutoDisable () | 
| void | NotSupported () | 
| void | DrawBorder (RenderTexture dest, Material material) | 
  Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase | |
| bool | supportHDRTextures = true | 
| bool | supportDX11 = false | 
| bool | isSupported = true | 
Definition at line 8 of file TiltShift.cs.
| Enumerator | |
|---|---|
| TiltShiftMode | |
| IrisMode | |
Definition at line 9 of file TiltShift.cs.
| Enumerator | |
|---|---|
| Preview | |
| Normal | |
| High | |
Definition at line 14 of file TiltShift.cs.
      
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  virtual | 
Reimplemented from UnityStandardAssets.ImageEffects.PostEffectsBase.
Definition at line 37 of file TiltShift.cs.
      
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  private | 
Definition at line 47 of file TiltShift.cs.
| float UnityStandardAssets.ImageEffects.TiltShift.blurArea = 1.0f | 
Definition at line 25 of file TiltShift.cs.
| int UnityStandardAssets.ImageEffects.TiltShift.downsample = 0 | 
Definition at line 31 of file TiltShift.cs.
| float UnityStandardAssets.ImageEffects.TiltShift.maxBlurSize = 5.0f | 
Definition at line 28 of file TiltShift.cs.
| TiltShiftMode UnityStandardAssets.ImageEffects.TiltShift.mode = TiltShiftMode.TiltShiftMode | 
Definition at line 21 of file TiltShift.cs.
| TiltShiftQuality UnityStandardAssets.ImageEffects.TiltShift.quality = TiltShiftQuality.Normal | 
Definition at line 22 of file TiltShift.cs.
      
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  private | 
Definition at line 34 of file TiltShift.cs.
| Shader UnityStandardAssets.ImageEffects.TiltShift.tiltShiftShader = null | 
Definition at line 33 of file TiltShift.cs.