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UnityStandardAssets.ImageEffects.TiltShift Class Reference
+ Inheritance diagram for UnityStandardAssets.ImageEffects.TiltShift:
+ Collaboration diagram for UnityStandardAssets.ImageEffects.TiltShift:

Public Types

enum  TiltShiftMode { TiltShiftMode.TiltShiftMode, TiltShiftMode.IrisMode }
 
enum  TiltShiftQuality { TiltShiftQuality.Preview, TiltShiftQuality.Normal, TiltShiftQuality.High }
 

Public Member Functions

override bool CheckResources ()
 
- Public Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool Dx11Support ()
 

Public Attributes

TiltShiftMode mode = TiltShiftMode.TiltShiftMode
 
TiltShiftQuality quality = TiltShiftQuality.Normal
 
float blurArea = 1.0f
 
float maxBlurSize = 5.0f
 
int downsample = 0
 
Shader tiltShiftShader = null
 

Private Member Functions

void OnRenderImage (RenderTexture source, RenderTexture destination)
 

Private Attributes

Material tiltShiftMaterial = null
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
Material CheckShaderAndCreateMaterial (Shader s, Material m2Create)
 
Material CreateMaterial (Shader s, Material m2Create)
 
bool CheckSupport ()
 
void Start ()
 
bool CheckSupport (bool needDepth)
 
bool CheckSupport (bool needDepth, bool needHdr)
 
void ReportAutoDisable ()
 
void NotSupported ()
 
void DrawBorder (RenderTexture dest, Material material)
 
- Protected Attributes inherited from UnityStandardAssets.ImageEffects.PostEffectsBase
bool supportHDRTextures = true
 
bool supportDX11 = false
 
bool isSupported = true
 

Detailed Description

Definition at line 8 of file TiltShift.cs.

Member Enumeration Documentation

Enumerator
TiltShiftMode 
IrisMode 

Definition at line 9 of file TiltShift.cs.

Enumerator
Preview 
Normal 
High 

Definition at line 14 of file TiltShift.cs.

Member Function Documentation

override bool UnityStandardAssets.ImageEffects.TiltShift.CheckResources ( )
virtual

Reimplemented from UnityStandardAssets.ImageEffects.PostEffectsBase.

Definition at line 37 of file TiltShift.cs.

void UnityStandardAssets.ImageEffects.TiltShift.OnRenderImage ( RenderTexture  source,
RenderTexture  destination 
)
private

Definition at line 47 of file TiltShift.cs.

Member Data Documentation

float UnityStandardAssets.ImageEffects.TiltShift.blurArea = 1.0f

Definition at line 25 of file TiltShift.cs.

int UnityStandardAssets.ImageEffects.TiltShift.downsample = 0

Definition at line 31 of file TiltShift.cs.

float UnityStandardAssets.ImageEffects.TiltShift.maxBlurSize = 5.0f

Definition at line 28 of file TiltShift.cs.

TiltShiftMode UnityStandardAssets.ImageEffects.TiltShift.mode = TiltShiftMode.TiltShiftMode

Definition at line 21 of file TiltShift.cs.

TiltShiftQuality UnityStandardAssets.ImageEffects.TiltShift.quality = TiltShiftQuality.Normal

Definition at line 22 of file TiltShift.cs.

Material UnityStandardAssets.ImageEffects.TiltShift.tiltShiftMaterial = null
private

Definition at line 34 of file TiltShift.cs.

Shader UnityStandardAssets.ImageEffects.TiltShift.tiltShiftShader = null

Definition at line 33 of file TiltShift.cs.


The documentation for this class was generated from the following file: