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UnityMol
0.9.6-875
UnityMol viewer / In developement
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Public Types | |
enum | OverlayBlendMode { OverlayBlendMode.Additive = 0, OverlayBlendMode.ScreenBlend = 1, OverlayBlendMode.Multiply = 2, OverlayBlendMode.Overlay = 3, OverlayBlendMode.AlphaBlend = 4 } |
Public Member Functions | |
override bool | CheckResources () |
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bool | Dx11Support () |
Public Attributes | |
OverlayBlendMode | blendMode = OverlayBlendMode.Overlay |
float | intensity = 1.0f |
Texture2D | texture = null |
Shader | overlayShader = null |
Private Member Functions | |
void | OnRenderImage (RenderTexture source, RenderTexture destination) |
Private Attributes | |
Material | overlayMaterial = null |
Additional Inherited Members | |
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Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
Material | CreateMaterial (Shader s, Material m2Create) |
bool | CheckSupport () |
void | Start () |
bool | CheckSupport (bool needDepth) |
bool | CheckSupport (bool needDepth, bool needHdr) |
void | ReportAutoDisable () |
void | NotSupported () |
void | DrawBorder (RenderTexture dest, Material material) |
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bool | supportHDRTextures = true |
bool | supportDX11 = false |
bool | isSupported = true |
Definition at line 9 of file ScreenOverlay.cs.
Enumerator | |
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Additive | |
ScreenBlend | |
Multiply | |
Overlay | |
AlphaBlend |
Definition at line 11 of file ScreenOverlay.cs.
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virtual |
Reimplemented from UnityStandardAssets.ImageEffects.PostEffectsBase.
Definition at line 28 of file ScreenOverlay.cs.
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private |
Definition at line 39 of file ScreenOverlay.cs.
References UnityStandardAssets.ImageEffects.Screen.
OverlayBlendMode UnityStandardAssets.ImageEffects.ScreenOverlay.blendMode = OverlayBlendMode.Overlay |
Definition at line 20 of file ScreenOverlay.cs.
float UnityStandardAssets.ImageEffects.ScreenOverlay.intensity = 1.0f |
Definition at line 21 of file ScreenOverlay.cs.
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private |
Definition at line 25 of file ScreenOverlay.cs.
Shader UnityStandardAssets.ImageEffects.ScreenOverlay.overlayShader = null |
Definition at line 24 of file ScreenOverlay.cs.
Texture2D UnityStandardAssets.ImageEffects.ScreenOverlay.texture = null |
Definition at line 22 of file ScreenOverlay.cs.