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UnityMol
0.9.6-875
UnityMol viewer / In developement
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Public Member Functions | |
Material | CurrentAAMaterial () |
override bool | CheckResources () |
void | OnRenderImage (RenderTexture source, RenderTexture destination) |
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bool | Dx11Support () |
Public Attributes | |
AAMode | mode = AAMode.FXAA3Console |
bool | showGeneratedNormals = false |
float | offsetScale = 0.2f |
float | blurRadius = 18.0f |
float | edgeThresholdMin = 0.05f |
float | edgeThreshold = 0.2f |
float | edgeSharpness = 4.0f |
bool | dlaaSharp = false |
Shader | ssaaShader |
Shader | dlaaShader |
Shader | nfaaShader |
Shader | shaderFXAAPreset2 |
Shader | shaderFXAAPreset3 |
Shader | shaderFXAAII |
Shader | shaderFXAAIII |
Private Attributes | |
Material | ssaa |
Material | dlaa |
Material | nfaa |
Material | materialFXAAPreset2 |
Material | materialFXAAPreset3 |
Material | materialFXAAII |
Material | materialFXAAIII |
Additional Inherited Members | |
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Material | CheckShaderAndCreateMaterial (Shader s, Material m2Create) |
Material | CreateMaterial (Shader s, Material m2Create) |
bool | CheckSupport () |
void | Start () |
bool | CheckSupport (bool needDepth) |
bool | CheckSupport (bool needDepth, bool needHdr) |
void | ReportAutoDisable () |
void | NotSupported () |
void | DrawBorder (RenderTexture dest, Material material) |
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bool | supportHDRTextures = true |
bool | supportDX11 = false |
bool | isSupported = true |
Definition at line 20 of file Antialiasing.cs.
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virtual |
Reimplemented from UnityStandardAssets.ImageEffects.PostEffectsBase.
Definition at line 86 of file Antialiasing.cs.
Material UnityStandardAssets.ImageEffects.Antialiasing.CurrentAAMaterial | ( | ) |
Definition at line 50 of file Antialiasing.cs.
void UnityStandardAssets.ImageEffects.Antialiasing.OnRenderImage | ( | RenderTexture | source, |
RenderTexture | destination | ||
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Definition at line 108 of file Antialiasing.cs.
float UnityStandardAssets.ImageEffects.Antialiasing.blurRadius = 18.0f |
Definition at line 26 of file Antialiasing.cs.
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private |
Definition at line 37 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.dlaaShader |
Definition at line 36 of file Antialiasing.cs.
bool UnityStandardAssets.ImageEffects.Antialiasing.dlaaSharp = false |
Definition at line 32 of file Antialiasing.cs.
float UnityStandardAssets.ImageEffects.Antialiasing.edgeSharpness = 4.0f |
Definition at line 30 of file Antialiasing.cs.
float UnityStandardAssets.ImageEffects.Antialiasing.edgeThreshold = 0.2f |
Definition at line 29 of file Antialiasing.cs.
float UnityStandardAssets.ImageEffects.Antialiasing.edgeThresholdMin = 0.05f |
Definition at line 28 of file Antialiasing.cs.
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private |
Definition at line 45 of file Antialiasing.cs.
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private |
Definition at line 47 of file Antialiasing.cs.
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private |
Definition at line 41 of file Antialiasing.cs.
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private |
Definition at line 43 of file Antialiasing.cs.
AAMode UnityStandardAssets.ImageEffects.Antialiasing.mode = AAMode.FXAA3Console |
Definition at line 22 of file Antialiasing.cs.
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private |
Definition at line 39 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.nfaaShader |
Definition at line 38 of file Antialiasing.cs.
float UnityStandardAssets.ImageEffects.Antialiasing.offsetScale = 0.2f |
Definition at line 25 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.shaderFXAAII |
Definition at line 44 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.shaderFXAAIII |
Definition at line 46 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.shaderFXAAPreset2 |
Definition at line 40 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.shaderFXAAPreset3 |
Definition at line 42 of file Antialiasing.cs.
bool UnityStandardAssets.ImageEffects.Antialiasing.showGeneratedNormals = false |
Definition at line 24 of file Antialiasing.cs.
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private |
Definition at line 35 of file Antialiasing.cs.
Shader UnityStandardAssets.ImageEffects.Antialiasing.ssaaShader |
Definition at line 34 of file Antialiasing.cs.