UnityMol  0.9.6-875
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UI.GUIDisplay Class Reference
+ Collaboration diagram for UI.GUIDisplay:

Classes

struct  RendererInfos
 

Public Member Functions

 GUIDisplay ()
 
void OpenFileCallback (string path)
 
void OpenReactionCallback (string path)
 
void OpenAnimationTopCallback (string path)
 
void OpenAnimationCrdCallback (string path)
 
void Display ()
 
void SetAtomScales ()
 
void LoadMenu (int a)
 
void FileSelectedCallback (string path)
 

Static Public Member Functions

static void ChangeAllColors ()
 
static void PanelsMenu (int a)
 
static void AtomsExtendedMenu (int a)
 
static void ResiduesMenu (int a)
 
static void ChainsMenu (int a)
 
static void InitRenderDict ()
 
static void InitTextureMenuList ()
 
static void SetAtomColor (string atomChar, Color col)
 
static void SetColorPanel (string panelName)
 
static void SetTexturePanel (string panelName)
 
static void initStyles ()
 

Public Attributes

bool display =false
 
bool displayChoice =false
 
bool LoginFlag =false
 
bool LoginAgainFlag =false
 
GUIMoleculeController gUIMoleculeController = new GUIMoleculeController()
 
ImprovedFileBrowser m_fileBrowser
 
string m_textPath
 
string m_last_texture_dir = null
 
string m_lastOpenDir = null
 
Texture2D ext_surf
 

Static Public Attributes

static float guiScale = 1.0f
 
static float oldGuiScale = guiScale
 
static string pdbID ="1KX2"
 
static string pdbServer = "http://www.pdb.org/pdb/files/"
 
static string proxyServer = ""
 
static string proxyPort = ""
 
static string directorypath ="/opt/src/Unity/UnityMol_SVN/"
 
static string file_base_name = ""
 
static string file_extension = ".pdb"
 
static string id =""
 
static bool m_max =false
 
static bool m_texture =false
 
static int texture_set =0
 
static float oldScale = 100f
 
static float newScale = 100f
 
static bool quickSelection = true
 
static List< string > applyToAtoms = new List<string>()
 
static List< string > textureMenuTitles = new List<string>()
 
static List< string[]> textureMenuList = new List<string[]>()
 
static Dictionary< string, Color > colorByResiduesDict = new Dictionary<string, Color>()
 
static Dictionary< string, Color > ChainColorDict = new Dictionary<string, Color>()
 
static GUIStyle headerStyle = new GUIStyle()
 
static GUIStyle errorStyle = new GUIStyle()
 
static GUIStyle artemisPlotWhiteStyle = new GUIStyle()
 
static GUIStyle artemisPlotGreenStyle = new GUIStyle()
 
static GUIStyle artemisPlotRedStyle = new GUIStyle()
 
static GUIStyle artemisPlotOrangeStyle = new GUIStyle()
 
static GUIStyle artemisPlotBlueStyle = new GUIStyle()
 
static GUIStyle cytosineStyle = new GUIStyle()
 
static GUIStyle guanineStyle = new GUIStyle()
 
static GUIStyle adenineStyle = new GUIStyle()
 
static GUIStyle uracileStyle = new GUIStyle()
 

Protected Attributes

GUIStyle m_centredText
 

Properties

GUIStyle CentredText [get]
 

Private Member Functions

void OnLevelWasLoaded ()
 
void AtomScales (string texDir, string[] texList, string texDescr)
 

Static Private Member Functions

static List< string > ToList (string atom)
 
static void ColorPickerCaller ()
 

Private Attributes

UIData.AtomType defaultAtomRepresentation = UIData.AtomType.optihb
 
UIData.BondType defaultBondRepresentation = UIData.BondType.optihs
 
StringBuilder proxyPortValidate
 
Texture2D directoryimage
 
Texture2D fileimage
 
int nbSteps = 1
 
Camera mainCamera = null
 

Static Private Attributes

static string applyToRes = "All"
 
static string applyToChain = "All"
 
static Dictionary< string, List< RendererInfos > > panelDict = new Dictionary<string, List<RendererInfos>>()
 
static Color[] colorButtonNew = new Color[200]
 
static Texture2D colorButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static ColorObject buttonColor = new ColorObject(Color.red)
 

Detailed Description

!WiP manage GUI, and provide static strings for the GUI.

Id
GUIDisplay.cs 767 2015-04-30 15:48:26Z danzon

An important part of the User interface. Texture handling for atoms and bonds is done here.

Unity3D doc :
GUIContent
Texture2D
TextureFormat
TextAnchor
GUIStyle
Debug
GUI
Resources
Rect

Definition at line 94 of file GUIDisplay.cs.

Constructor & Destructor Documentation

UI.GUIDisplay.GUIDisplay ( )

Make a box for atom color selecting.

Pannel for selecting Atoms Color in UnityMol.

Make a box for atom color selecting.

Definition at line 233 of file GUIDisplay.cs.

Member Function Documentation

void UI.GUIDisplay.AtomScales ( string  texDir,
string[]  texList,
string  texDescr 
)
private

Contents of the atom color/texture/scale menu.

Parameters
texDirTextures directory.
texListTextures list.
texDescrTextures description.

Definition at line 962 of file GUIDisplay.cs.

References Rectangles.atomScalesHeight, Rectangles.atomScalesWidth, UI.UIData.atomtype, Molecule.Model.MoleculeModel.carbonNumber, ColorPicker.color, UI.GUIDisplay.ColorPickerCaller(), Rectangles.fileBrowserRect, UI.GUIDisplay.FileSelectedCallback(), UnityMolMain.getCurrentAtomManager(), UI.UIData.grayscalemode, UI.UIData.hasChains, UI.UIData.hasResidues, Molecule.Model.MoleculeModel.hydrogenNumber, GenericManager.isInit, UI.GUIMoleculeController.LabelSlider(), UI.GUIMoleculeController.m_colorPicker, UI.GUIDisplay.newScale, Molecule.Model.MoleculeModel.newtooltip, Molecule.Model.MoleculeModel.nitrogenNumber, BallUpdate.number, ClickAtom.objList, UI.GUIMoleculeController.onlyBestTextures, Molecule.Model.MoleculeModel.oxygenNumber, Molecule.Model.MoleculeModel.phosphorusNumber, GenericManager.SetRadii(), HBallManager.SetTexture(), UI.LoadTypeGUI.SetTitleExit(), UI.GUIMoleculeController.showAtomsExtendedMenu, UI.GUIMoleculeController.showChainsMenu, UI.GUIMoleculeController.showPanelsMenu, UI.GUIMoleculeController.showResiduesMenu, UI.GUIMoleculeController.showSetAtomScales, Molecule.Model.MoleculeModel.sulphurNumber, UI.GUIDisplay.RendererInfos.texture, Rectangles.textureWidth, UI.GUIMoleculeController.toggle_NA_CLICK, TextureGray.ToGray(), UI.GUIDisplay.ToList(), and Molecule.Model.MoleculeModel.unknownNumber.

Referenced by UI.GUIDisplay.LoadMenu().

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static void UI.GUIDisplay.AtomsExtendedMenu ( int  a)
static

Open the atoms extended selection Menu to apply changes to a specific atom.

Parameters
aNo idea...

Definition at line 1547 of file GUIDisplay.cs.

References UI.GUIDisplay.ColorPickerCaller(), Molecule.Model.MoleculeModel.existingName, UI.GUIMoleculeController.m_colorPicker, Molecule.Model.MoleculeModel.newtooltip, Rectangles.residuesMenuWidth, UI.LoadTypeGUI.SetTitleExit(), and UI.GUIMoleculeController.showAtomsExtendedMenu.

Referenced by UI.GUIMoleculeController.SetAtomsExtended().

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static void UI.GUIDisplay.ChainsMenu ( int  a)
static

Open the Chain selection Menu to apply changes to a specific chain.

Parameters
aNo idea...

Definition at line 1656 of file GUIDisplay.cs.

References UI.GUIDisplay.ColorPickerCaller(), Molecule.Model.MoleculeModel.existingChain, UI.GUIMoleculeController.m_colorPicker, Molecule.Model.MoleculeModel.newtooltip, Rectangles.residuesMenuWidth, UI.LoadTypeGUI.SetTitleExit(), and UI.GUIMoleculeController.showChainsMenu.

Referenced by UI.GUIMoleculeController.SetChains().

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static void UI.GUIDisplay.ColorPickerCaller ( )
staticprivate

Create a ColorPicker with the currents options.

Definition at line 946 of file GUIDisplay.cs.

References UI.GUIMoleculeController.CreateColorPicker().

Referenced by UI.GUIDisplay.AtomScales(), UI.GUIDisplay.AtomsExtendedMenu(), UI.GUIDisplay.ChainsMenu(), and UI.GUIDisplay.ResiduesMenu().

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void UI.GUIDisplay.Display ( )

Display a GUI pannel for selecting a PDB on a server or on a local file.

Pannel for selecting Atoms Color in UnityMol.

Display a GUI pannel for selecting a PDB on a server or on a local file.

Definition at line 401 of file GUIDisplay.cs.

Referenced by Molecule3D.OnGUI(), and UI.GUIDisplay.OpenAnimationCrdCallback().

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void UI.GUIDisplay.FileSelectedCallback ( string  path)
static void UI.GUIDisplay.InitRenderDict ( )
static
static void UI.GUIDisplay.initStyles ( )
static

Definition at line 1856 of file GUIDisplay.cs.

Referenced by UI.GUIMoleculeController.GUIMoleculeController().

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static void UI.GUIDisplay.InitTextureMenuList ( )
static

Inits the Textures Menu list.

Definition at line 1758 of file GUIDisplay.cs.

References UI.UIData.isTexturesMenuListInit.

Referenced by UI.GUIDisplay.OpenAnimationCrdCallback().

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void UI.GUIDisplay.LoadMenu ( int  a)

Load the atom scale, color and texture menu with the current texture set.

Parameters
a?

Definition at line 901 of file GUIDisplay.cs.

References UI.GUIDisplay.AtomScales().

Referenced by UI.GUIDisplay.SetAtomScales().

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void UI.GUIDisplay.OnLevelWasLoaded ( )
private

Debug function

Definition at line 273 of file GUIDisplay.cs.

void UI.GUIDisplay.OpenAnimationCrdCallback ( string  path)

Definition at line 372 of file GUIDisplay.cs.

References Molecule.Model.Reaction.acount, Molecule.Model.MoleculeModel.atoms, UI.UIData.atomtype, UI.UIData.bondtype, UI.GUIMoleculeController.CameraStop(), UI.GUIDisplay.ChangeAllColors(), Molecule3D.clearScene(), UI.UIData.connectivity_calc, UI.UIData.connectivity_PDB, Molecule.Model.Reaction.coord, Molecule.Model.Reaction.count, Molecule.Model.Reaction.current, UI.GUIDisplay.defaultAtomRepresentation, UI.GUIDisplay.defaultBondRepresentation, ImprovedFileBrowser.DirectoryImage, UI.GUIDisplay.directoryimage, UI.GUIDisplay.directorypath, UI.GUIDisplay.Display(), UI.GUIMoleculeController.DisplayGUI(), UI.UIData.fetchPDBFile, Rectangles.fileBrowserRect, ImprovedFileBrowser.FileImage, UI.GUIDisplay.fileimage, Molecule.Model.Reaction.forward, UI.UIData.hasMoleculeDisplay, UI.GUIDisplay.InitRenderDict(), UI.GUIDisplay.InitTextureMenuList(), UI.UIData.isOpenFile, Molecule.Model.Reaction.isReaction, Molecule.Model.Reaction.isReady, UI.UIData.isRenderDictInit, UI.UIData.isTexturesMenuListInit, UI.GUIMoleculeController.m_colorPicker, UI.GUIDisplay.nbSteps, UI.GUIDisplay.OpenAnimationTopCallback(), UI.GUIDisplay.OpenFileCallback(), UI.GUIDisplay.OpenReactionCallback(), Rectangles.openRect, Rectangles.openWidth, UI.GUIDisplay.pdbID, UI.UIData.readHetAtom, UI.UIData.readWater, UI.GUIMoleculeController.RenderHelp(), ImprovedFileBrowser.SelectionPattern, UI.GUIMoleculeController.SetAdvMenu(), UI.GUIMoleculeController.SetArtemisMenu(), UI.GUIMoleculeController.SetAtomMenu(), UI.GUIDisplay.SetAtomScales(), UI.GUIMoleculeController.SetAtomType(), UI.GUIMoleculeController.SetBackGroundType(), UI.GUIMoleculeController.SetBfactorMenu(), UI.GUIMoleculeController.SetBondType(), UI.GUIMoleculeController.setColorTuneMenu(), UI.GUIMoleculeController.SetCubeLineBond(), UI.GUIMoleculeController.SetEffectType(), UI.GUIMoleculeController.SetFieldMenu(), UI.GUIMoleculeController.SetGuidedMenu(), UI.GUIMoleculeController.SetHiRERNAMenu(), UI.GUIMoleculeController.SetHydroMenu(), UI.GUIMoleculeController.SetHyperBall(), UI.GUIMoleculeController.SetMetaphorType(), UI.GUIMoleculeController.SetSecStructMenu(), UI.GUIMoleculeController.setSugarMenu(), UI.GUIMoleculeController.setSugarRibbonsTuneMenu(), UI.GUIMoleculeController.SetSurfaceCut(), UI.GUIMoleculeController.SetSurfaceMenu(), UI.GUIMoleculeController.SetSurfaceTexture(), UI.GUIMoleculeController.SetSurtfaceMobileCut(), UI.GUIMoleculeController.SetWebContestMenu(), UI.GUIMoleculeController.showAnimationMenu, UI.GUIMoleculeController.showAtomMenu, UI.GUIMoleculeController.showOpenMenu, UI.GUIMoleculeController.showReactionMenu, SecondaryStructureOldGUI.showSecStructMenu, UI.GUIMoleculeController.showWebContestMenu, Molecule.Model.Reaction.top, and Molecule.Control.ControlMolecule.UpdateBondsFromGameObject().

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void UI.GUIDisplay.OpenAnimationTopCallback ( string  path)
void UI.GUIDisplay.OpenReactionCallback ( string  path)
static void UI.GUIDisplay.PanelsMenu ( int  a)
static

Open the Panel selection Menu to apply premade color and texture panel.

Parameters
aNo idea...

Definition at line 1409 of file GUIDisplay.cs.

References UI.UIData.atomtype, UI.UIData.hasChains, UI.UIData.hasResidues, Molecule.Model.MoleculeModel.newtooltip, UI.GUIDisplay.SetColorPanel(), UI.GUIDisplay.SetTexturePanel(), UI.LoadTypeGUI.SetTitleExit(), and UI.GUIMoleculeController.showPanelsMenu.

Referenced by UI.GUIMoleculeController.SetPanels().

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static void UI.GUIDisplay.ResiduesMenu ( int  a)
static

Open the Residue selection Menu to apply changes to a specific residue.

Parameters
aNo idea...

Definition at line 1604 of file GUIDisplay.cs.

References UI.GUIDisplay.ColorPickerCaller(), Molecule.Model.MoleculeModel.existingRes, UI.GUIMoleculeController.m_colorPicker, Molecule.Model.MoleculeModel.newtooltip, Rectangles.residuesMenuWidth, UI.LoadTypeGUI.SetTitleExit(), and UI.GUIMoleculeController.showResiduesMenu.

Referenced by UI.GUIMoleculeController.SetResidues().

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static void UI.GUIDisplay.SetAtomColor ( string  atomChar,
Color  col 
)
static
void UI.GUIDisplay.SetAtomScales ( )

Sets the atom scales, color and texture menu.

Definition at line 890 of file GUIDisplay.cs.

References Rectangles.atomScalesRect, UI.GUIDisplay.LoadMenu(), and UI.GUIMoleculeController.showSetAtomScales.

Referenced by UI.GUIDisplay.OpenAnimationCrdCallback().

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static void UI.GUIDisplay.SetColorPanel ( string  panelName)
static

Change the color of all atoms according to a color panel.

Parameters
panelNameName of the color panel. String.

Definition at line 1823 of file GUIDisplay.cs.

References UI.GUIDisplay.RendererInfos.atom, UI.GUIDisplay.RendererInfos.chain, UI.GUIDisplay.RendererInfos.color, UnityMolMain.getCurrentAtomManager(), UI.GUIDisplay.RendererInfos.residue, GenericManager.SetColor(), and UI.GUIDisplay.ToList().

Referenced by UI.GUIDisplay.PanelsMenu().

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static void UI.GUIDisplay.SetTexturePanel ( string  panelName)
static

Change the texture and color of all atoms according to a texture panel.

Parameters
panelNameName of the texture panel. String

Definition at line 1843 of file GUIDisplay.cs.

References UI.GUIDisplay.RendererInfos.atom, UI.UIData.atomtype, UI.GUIDisplay.RendererInfos.chain, UI.GUIDisplay.RendererInfos.residue, HBallManager.SetTexture(), UI.GUIDisplay.RendererInfos.texture, and UI.GUIDisplay.ToList().

Referenced by UI.GUIDisplay.PanelsMenu().

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static List<string> UI.GUIDisplay.ToList ( string  atom)
staticprivate

Convertir a string to a List of String (Necessary for the SetColor and SetTexture functions)

Returns
The atom as a List
Parameters
atomAtom.

Definition at line 936 of file GUIDisplay.cs.

Referenced by UI.GUIDisplay.AtomScales(), UI.GUIDisplay.SetColorPanel(), and UI.GUIDisplay.SetTexturePanel().

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Member Data Documentation

GUIStyle UI.GUIDisplay.adenineStyle = new GUIStyle()
static

Definition at line 220 of file GUIDisplay.cs.

Referenced by HiRERNAOldGUI.HiRERNAMenu().

List<string> UI.GUIDisplay.applyToAtoms = new List<string>()
static

Definition at line 160 of file GUIDisplay.cs.

Referenced by RepresentationOldGUI.RenderingParameters().

string UI.GUIDisplay.applyToChain = "All"
staticprivate

Definition at line 162 of file GUIDisplay.cs.

string UI.GUIDisplay.applyToRes = "All"
staticprivate

Definition at line 161 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.artemisPlotBlueStyle = new GUIStyle()
static

Definition at line 216 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.artemisPlotGreenStyle = new GUIStyle()
static

Definition at line 213 of file GUIDisplay.cs.

Referenced by ArtemisClientLoop.instanciateHBondsEnergyPlot().

GUIStyle UI.GUIDisplay.artemisPlotOrangeStyle = new GUIStyle()
static

Definition at line 215 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.artemisPlotRedStyle = new GUIStyle()
static

Definition at line 214 of file GUIDisplay.cs.

Referenced by ArtemisClientLoop.instantiateStackingEnergyPlot().

GUIStyle UI.GUIDisplay.artemisPlotWhiteStyle = new GUIStyle()
static

Definition at line 212 of file GUIDisplay.cs.

Referenced by ArtemisClientLoop.instanciateTotalEnergyPlot().

ColorObject UI.GUIDisplay.buttonColor = new ColorObject(Color.red)
staticprivate

Definition at line 185 of file GUIDisplay.cs.

Dictionary<string, Color> UI.GUIDisplay.ChainColorDict = new Dictionary<string, Color>()
static
Texture2D UI.GUIDisplay.colorButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
staticprivate

Definition at line 183 of file GUIDisplay.cs.

Color [] UI.GUIDisplay.colorButtonNew = new Color[200]
staticprivate

Definition at line 182 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.cytosineStyle = new GUIStyle()
static

Definition at line 218 of file GUIDisplay.cs.

Referenced by HiRERNAOldGUI.HiRERNAMenu().

UIData.AtomType UI.GUIDisplay.defaultAtomRepresentation = UIData.AtomType.optihb
private
UIData.BondType UI.GUIDisplay.defaultBondRepresentation = UIData.BondType.optihs
private
Texture2D UI.GUIDisplay.directoryimage
private

Definition at line 141 of file GUIDisplay.cs.

Referenced by UI.GUIDisplay.OpenAnimationCrdCallback().

bool UI.GUIDisplay.display =false

Definition at line 115 of file GUIDisplay.cs.

bool UI.GUIDisplay.displayChoice =false

Definition at line 116 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.errorStyle = new GUIStyle()
static

Definition at line 209 of file GUIDisplay.cs.

Texture2D UI.GUIDisplay.ext_surf

Definition at line 139 of file GUIDisplay.cs.

Texture2D UI.GUIDisplay.fileimage
private

Definition at line 141 of file GUIDisplay.cs.

Referenced by UI.GUIDisplay.OpenAnimationCrdCallback().

GUIStyle UI.GUIDisplay.guanineStyle = new GUIStyle()
static

Definition at line 219 of file GUIDisplay.cs.

Referenced by HiRERNAOldGUI.HiRERNAMenu().

GUIMoleculeController UI.GUIDisplay.gUIMoleculeController = new GUIMoleculeController()

Definition at line 133 of file GUIDisplay.cs.

float UI.GUIDisplay.guiScale = 1.0f
static
GUIStyle UI.GUIDisplay.headerStyle = new GUIStyle()
static
string UI.GUIDisplay.id =""
static
bool UI.GUIDisplay.LoginAgainFlag =false

Definition at line 131 of file GUIDisplay.cs.

bool UI.GUIDisplay.LoginFlag =false

Definition at line 130 of file GUIDisplay.cs.

GUIStyle UI.GUIDisplay.m_centredText
protected

Definition at line 197 of file GUIDisplay.cs.

ImprovedFileBrowser UI.GUIDisplay.m_fileBrowser

Definition at line 135 of file GUIDisplay.cs.

Referenced by Molecule3D.OnGUI().

string UI.GUIDisplay.m_last_texture_dir = null

Definition at line 137 of file GUIDisplay.cs.

string UI.GUIDisplay.m_lastOpenDir = null

Definition at line 138 of file GUIDisplay.cs.

bool UI.GUIDisplay.m_max =false
static

Definition at line 124 of file GUIDisplay.cs.

string UI.GUIDisplay.m_textPath

Definition at line 136 of file GUIDisplay.cs.

bool UI.GUIDisplay.m_texture =false
static
Camera UI.GUIDisplay.mainCamera = null
private

Definition at line 203 of file GUIDisplay.cs.

int UI.GUIDisplay.nbSteps = 1
private

Definition at line 200 of file GUIDisplay.cs.

Referenced by UI.GUIDisplay.OpenAnimationCrdCallback().

float UI.GUIDisplay.oldGuiScale = guiScale
static

Definition at line 102 of file GUIDisplay.cs.

Referenced by AdvancedOptionsOldGUI.AdvOptions().

float UI.GUIDisplay.oldScale = 100f
static

Definition at line 143 of file GUIDisplay.cs.

Dictionary<string, List<RendererInfos> > UI.GUIDisplay.panelDict = new Dictionary<string, List<RendererInfos>>()
staticprivate

Definition at line 171 of file GUIDisplay.cs.

string UI.GUIDisplay.pdbID ="1KX2"
static
string UI.GUIDisplay.pdbServer = "http://www.pdb.org/pdb/files/"
static

Definition at line 108 of file GUIDisplay.cs.

Referenced by Molecule3D.loadFile().

string UI.GUIDisplay.proxyPort = ""
static

Definition at line 110 of file GUIDisplay.cs.

Referenced by Molecule3D.loadFile(), and LoadGUI.Start().

StringBuilder UI.GUIDisplay.proxyPortValidate
private

Definition at line 111 of file GUIDisplay.cs.

string UI.GUIDisplay.proxyServer = ""
static

Definition at line 109 of file GUIDisplay.cs.

Referenced by Molecule3D.loadFile(), and LoadGUI.Start().

int UI.GUIDisplay.texture_set =0
static

Definition at line 128 of file GUIDisplay.cs.

List<string[]> UI.GUIDisplay.textureMenuList = new List<string[]>()
static

Definition at line 176 of file GUIDisplay.cs.

Referenced by SurfaceOldGUI.SurfaceTexture(), and SurfaceOldGUI.textureMenu().

List<string> UI.GUIDisplay.textureMenuTitles = new List<string>()
static

Definition at line 175 of file GUIDisplay.cs.

Referenced by SurfaceOldGUI.SurfaceTexture().

GUIStyle UI.GUIDisplay.uracileStyle = new GUIStyle()
static

Definition at line 221 of file GUIDisplay.cs.

Referenced by HiRERNAOldGUI.HiRERNAMenu().

Property Documentation

GUIStyle UI.GUIDisplay.CentredText
getprotected

Definition at line 188 of file GUIDisplay.cs.


The documentation for this class was generated from the following file: