UnityMol  0.9.6-875
UnityMol viewer / In developement
GUIDisplay.cs File Reference

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Classes

class  UI.GUIDisplay
 
struct  UI.GUIDisplay.RendererInfos
 

Namespaces

namespace  UI
 

Detailed Description

Details to be specified.

Author
FvNano/LBT team
Marc Baaden baade.nosp@m.n@sm.nosp@m.plinu.nosp@m.x.de
Date
2013-4

Copyright Centre National de la Recherche Scientifique (CNRS)

contributors : FvNano/LBT team, 2010-13 Marc Baaden, 2010-13

baade.nosp@m.n@sm.nosp@m.plinu.nosp@m.x.de http://www.baaden.ibpc.fr

This software is a computer program based on the Unity3D game engine. It is part of UnityMol, a general framework whose purpose is to provide a prototype for developing molecular graphics and scientific visualisation applications. More details about UnityMol are provided at the following URL: "http://unitymol.sourceforge.net". Parts of this source code are heavily inspired from the advice provided on the Unity3D forums and the Internet.

This software is governed by the CeCILL-C license under French law and abiding by the rules of distribution of free software. You can use, modify and/or redistribute the software under the terms of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following URL: "http://www.cecill.info".

As a counterpart to the access to the source code and rights to copy, modify and redistribute granted by the license, users are provided only with a limited warranty and the software's author, the holder of the economic rights, and the successive licensors have only limited liability.

In this respect, the user's attention is drawn to the risks associated with loading, using, modifying and/or developing or reproducing the software by the user in light of its specific status of free software, that may mean that it is complicated to manipulate, and that also therefore means that it is reserved for developers and experienced professionals having in-depth computer knowledge. Users are therefore encouraged to load and test the software's suitability as regards their requirements in conditions enabling the security of their systems and/or data to be ensured and, more generally, to use and operate it in the same conditions as regards security.

The fact that you are presently reading this means that you have had knowledge of the CeCILL-C license and that you accept its terms.

Id
GUIDisplay.cs 767 2015-04-30 15:48:26Z danzon

References : If you use this code, please cite the following reference : Z. Lv, A. Tek, F. Da Silva, C. Empereur-mot, M. Chavent and M. Baaden: "Game on, Science - how video game technology may help biologists tackle visualization challenges" (2013), PLoS ONE 8(3):e57990. doi:10.1371/journal.pone.0057990

If you use the HyperBalls visualization metaphor, please also cite the following reference : M. Chavent, A. Vanel, A. Tek, B. Levy, S. Robert, B. Raffin and M. Baaden: "GPU-accelerated atom and dynamic bond visualization using HyperBalls, a unified algorithm for balls, sticks and hyperboloids", J. Comput. Chem., 2011, 32, 2924

Definition in file GUIDisplay.cs.