UnityMol  0.9.6-875
UnityMol viewer / In developement
GenericManager Class Referenceabstract
+ Inheritance diagram for GenericManager:
+ Collaboration diagram for GenericManager:

Public Member Functions

abstract void DisableRenderers ()
 
abstract void EnableRenderers ()
 
abstract void Init ()
 
abstract void DestroyAll ()
 
abstract void SetColor (Color col, List< string > atoms, string residue="All", string chain="All")
 
abstract void SetColor (Color col, int atomNum)
 
abstract void SetRadii (List< string > atoms, string residue="All", string chain="All")
 
abstract void SetRadii (int atomNum)
 
abstract GameObject GetBall (int id)
 
abstract void ToggleDistanceCueing (bool enabling)
 
abstract void ResetPositions ()
 
abstract void EnableShadows ()
 
abstract void DisableShadows ()
 
abstract void showHydrogens (bool hide)
 
abstract void ResetRadii ()
 
abstract void ResetIMDSimulationPositions ()
 

Public Attributes

bool isInit = false
 

Detailed Description

Definition at line 5 of file GenericManager.cs.

Member Function Documentation

abstract void GenericManager.DestroyAll ( )
pure virtual
abstract void GenericManager.DisableRenderers ( )
pure virtual

Disables the renderers for all objects managed by the instance of the manager.

Implemented in HBallManager, HBallMeshManager, CubeManager, HStickManager, HStickMeshManager, ShurikenParticleManager, CubeBondManager, LineManager, and SphereManager.

Referenced by Molecule.View.DisplayMolecule.ChangeRepresentation(), Molecule.View.DisplayMolecule.HideAtoms(), and Molecule.View.DisplayMolecule.HideBonds().

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abstract void GenericManager.DisableShadows ( )
pure virtual
abstract void GenericManager.EnableRenderers ( )
pure virtual

Enables the renderers for all objects managed by the instance of the manager.

Implemented in HBallManager, HBallMeshManager, CubeManager, HStickManager, HStickMeshManager, ShurikenParticleManager, CubeBondManager, LineManager, and SphereManager.

Referenced by Molecule.View.DisplayMolecule.ChangeRepresentation(), Molecule.View.DisplayMolecule.ShowAtoms(), and Molecule.View.DisplayMolecule.ShowBonds().

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abstract void GenericManager.EnableShadows ( )
pure virtual
abstract GameObject GenericManager.GetBall ( int  id)
pure virtual
abstract void GenericManager.Init ( )
pure virtual

Initializes this instance of the manager.

Implemented in HBallManager, ShurikenParticleManager, HStickMeshManager, HBallMeshManager, HStickManager, SphereManager, LineManager, CubeManager, and CubeBondManager.

Referenced by Molecule.View.DisplayMolecule.InitManagers().

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abstract void GenericManager.ResetIMDSimulationPositions ( )
pure virtual
abstract void GenericManager.ResetPositions ( )
pure virtual
abstract void GenericManager.ResetRadii ( )
pure virtual
abstract void GenericManager.SetColor ( Color  col,
List< string >  atoms,
string  residue = "All",
string  chain = "All" 
)
pure virtual
abstract void GenericManager.SetColor ( Color  col,
int  atomNum 
)
pure virtual
abstract void GenericManager.SetRadii ( List< string >  atoms,
string  residue = "All",
string  chain = "All" 
)
pure virtual
abstract void GenericManager.SetRadii ( int  atomNum)
pure virtual
abstract void GenericManager.showHydrogens ( bool  hide)
pure virtual
abstract void GenericManager.ToggleDistanceCueing ( bool  enabling)
pure virtual

Member Data Documentation


The documentation for this class was generated from the following file: