Preview of shadows and ambient occlusion plus texturing
UHD snapshot at 4K made with UnityMol. Shown is the GLIC ion channel.
Depth of field effect combined with shadows and the new Glass2 texture set. All this available in UnityMol v0.9.6.
First screenshot of the new Android version of UnityMol. The textures come along nicely with optimized Hyperballs and Hypersticks.
UnityMol is now working in a browser with WebGL. Isn't this nice.
sugarribbons
hball-cpk
hball-licorice
hball-smooth
hball-vdw
ringblend-licorice
secondary_structure
surface
transp_surf_lic
transp_surf_ss
texture_blue
surface_cut
rep_hb_all_zoom
rep_hb_all
rep_cube
glowing
cytoscape_network
capsaicin1
blur