UnityMol 0.9.6 builds released
We released binary builds of UnityMol version 0.9.6. They are available from the sourceforge download page https://sourceforge.net/projects/unitymol/files/UnityMol-0.9.6/. Builds are available for Mac OSX, Windows and Linux.
The 0.9.6 release embeds Artemis version Alpha 2.2 and VRPN plugin version Beta 1. There are a lot of deep changes to the code in this release. The overall performance should be greatly improved. Loading PDB files is way quicker, the framerate is drastically improved. Below is a non-exhaustive list of new features, fixed bugs and code refactoring carried out.
Feature Additions
Fixed Bugs
Refactoring
The 0.9.6 release embeds Artemis version Alpha 2.2 and VRPN plugin version Beta 1. There are a lot of deep changes to the code in this release. The overall performance should be greatly improved. Loading PDB files is way quicker, the framerate is drastically improved. Below is a non-exhaustive list of new features, fixed bugs and code refactoring carried out.
Feature Additions
- New optimized Hyperball shader (major FPS boost but some features are not yet available)
- Shadows for all hyperballs and hypersticks
- AntiAliasing : SMAA from https://github.com/Chman/SMAA
- Light direction impacts the hyperball diffuse illumination
- Simpler and faster representation change
- Load and display PDB significantly faster
- Specular effect on hyperballs (#55)
- Transparent and colored surface
- FOV setting
- Hide hydrogens function generalized
- Transparent background screenshot
- Interactive mode optimizations
Fixed Bugs
- VRPN Tools show up (issues #8 and #28 ).
- Refresh camera effects (issue #29)
- Screenshots management improvements
Refactoring
- Parsing PDB
- Atom representation
- Sugar part