Definition at line 12 of file AdvancedOptionsOldGUI.cs.
static void AdvancedOptionsOldGUI.AdvOptions |
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Defines the advanced options menu window, which is opened from the main menu window.
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Definition at line 63 of file AdvancedOptionsOldGUI.cs.
References Rectangles.advOptWidth, BackColor(), BackGroundControl(), Volumetric.Clear(), DepthCueing.Darken(), ElectrostaticManager.dxRead, UI.GUIDisplay.file_base_name, UI.GUIDisplay.guiScale, VolumetricDepth.Init(), DepthCueing.isEnabled, AmbientOcclusion.isEnabled, UI.GUIMoleculeController.LabelSlider(), LoadScreenShot(), UI.GUIMoleculeController.m_colorPicker, UI.GUIMoleculeController.maxOrthoSize, UI.GUIMoleculeController.minOrthoSize, Molecule.Model.MoleculeModel.newtooltip, AmbientOcclusion.Occlude(), Molecule.Model.MoleculeModel.Offset, UI.GUIDisplay.oldGuiScale, UI.GUIMoleculeController.onlyBestTextures, UI.GUIMoleculeController.orthoSize, UI.GUIMoleculeController.queryBestTextures(), ElectrostaticManager.readdx, ReadDX.ReadFile(), DepthCueing.reset, AmbientOcclusion.reset, DepthCueing.Revert(), AmbientOcclusion.Revert(), Rectangles.Scale(), UI.LoadTypeGUI.SetTitleExit(), showVolumetricDepth, UI.GUIMoleculeController.texture_set, and UI.GUIMoleculeController.toggle_INFOS.
Referenced by UI.GUIMoleculeController.SetAdvMenu().
static void AdvancedOptionsOldGUI.BackColor |
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static void AdvancedOptionsOldGUI.Background |
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static void AdvancedOptionsOldGUI.BackGroundControl |
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static void AdvancedOptionsOldGUI.Effects |
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Defines the Effect selection window for SSAO, DOF, etc.
Opened from the Display menu.
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Definition at line 426 of file AdvancedOptionsOldGUI.cs.
References UnityStandardAssets.ImageEffects.DepthOfField.aperture, UI.UIData.atomtype, UI.UIData.bondtype, GenericManager.EnableShadows(), UnityMolMain.getCurrentAtomManager(), UnityMolMain.getCurrentBondManager(), Molecule.Model.MoleculeModel.newtooltip, UI.LoadTypeGUI.SetTitleExit(), UI.UIData.shadow, UI.GUIMoleculeController.showGrayColor, and UI.GUIMoleculeController.showSurfaceButton.
Referenced by UI.GUIMoleculeController.SetEffectType().
static void AdvancedOptionsOldGUI.LoadScreenShot |
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int AdvancedOptionsOldGUI.id_screenshot_sequence = 0 |
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Camera AdvancedOptionsOldGUI.mainCamera |
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bool AdvancedOptionsOldGUI.showAdvMenu = false |
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bool AdvancedOptionsOldGUI.showBackgroundType = false |
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bool AdvancedOptionsOldGUI.showEffectType = false |
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bool AdvancedOptionsOldGUI.showVolumetricDepth = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_BLUR2 = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_CCORR = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_CONTR = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_DREAM = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_EDGE = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_EDGEONLY = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_GLOW = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_GRAYS = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_NOISE = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_SEPIA = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_TWIRL = false |
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bool AdvancedOptionsOldGUI.toggle_VE2_VORTX = false |
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bool AdvancedOptionsOldGUI.toggle_VE_BLUR = false |
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bool AdvancedOptionsOldGUI.toggle_VE_CREASE = false |
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bool AdvancedOptionsOldGUI.toggle_VE_DOF = false |
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bool AdvancedOptionsOldGUI.toggle_VE_SSAO = false |
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int AdvancedOptionsOldGUI.ve2_ccorr_rampc = 0 |
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int AdvancedOptionsOldGUI.ve2_ccorr_rampn = 1 |
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string [] AdvancedOptionsOldGUI.ve2_ccorr_ramps = {"oceangradient", "nightgradient"} |
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int AdvancedOptionsOldGUI.ve2_grays_rampc = 1 |
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int AdvancedOptionsOldGUI.ve2_grays_rampn = 1 |
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string [] AdvancedOptionsOldGUI.ve2_grays_ramps = {"grayscale ramp", "grayscale ramp inverse"} |
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The documentation for this class was generated from the following file: