67 using System.Collections.Generic;
74 protected bool raise =
false;
79 protected ParticleSystem.Particle[]
points;
80 protected List<ParticleSystem.Particle>
dynPoints =
new List<ParticleSystem.Particle>();
88 public abstract void Init();
121 dynPoints.RemoveAll(item => item.startColor == Color.blue);
abstract void CreatePoints()
Creates the points for this particle system.
static ParticleSystem particleSystem
ParticleSystem.Particle[] points
List< ParticleSystem.Particle > dynPoints
static float particleScale
abstract void Init()
Initializes this instance.
void SetParticleSystem()
Sets the particle system.
void AlphaCulling(float cull)
Removes from the dynamic particle list all particles whose alpha component is lower than ALPHA_THRESH...
static Vector3 MinValue
The "smallest" corner of the bounding box that encloses the molecule.
void Clear()
Clears this instance.
void BuildParticleArray()
Builds the static particle array from the dynamic list.