7 [AddComponentMenu(
"Image Effects/Displacement/Twirl")]
10 public Vector2 radius =
new Vector2(0.3F,0.3F);
12 public float angle = 50;
13 public Vector2 center =
new Vector2 (0.5F, 0.5F);
A Utility class for performing various image based rendering tasks.
static void RenderDistortion(Material material, RenderTexture source, RenderTexture destination, float angle, Vector2 center, Vector2 radius)
void OnRenderImage(RenderTexture source, RenderTexture destination)