6 [RequireComponent(typeof (Camera))]
20 if (!SystemInfo.supportsImageEffects)
28 if (!shader || !shader.isSupported)
33 protected Material material
37 if (m_Material == null)
39 m_Material =
new Material(shader);
40 m_Material.hideFlags = HideFlags.HideAndDontSave;
51 DestroyImmediate(m_Material);
Shader shader
Provides a shader property that is set in the inspector and a material instantiated from the shader...