UnityMol
1.0.25beta
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Public Member Functions | |
override void | Init (SubRepresentation umolRep) |
Initializes this instance of the manager. More... | |
override void | Clean () |
void | ApplyTextures () |
override void | DisableRenderers () |
Disables the renderers for all objects managed by the instance of the manager. More... | |
override void | EnableRenderers () |
Enables the renderers for all objects managed by the instance of the manager. More... | |
override void | ShowShadows (bool show) |
void | ResetPositions () |
Resets the positions of all atoms. Used when trajectory reading More... | |
void | SetTexture (Texture tex) |
void | ResetTexture () |
override void | SetColor (Color col, UnityMolSelection sele) |
override void | SetColor (Color col, UnityMolAtom a) |
void | SetColor (Color col, int atomNum) |
override void | SetColors (Color col, List< UnityMolAtom > atoms) |
override void | SetColors (List< Color > cols, List< UnityMolAtom > atoms) |
void | SetScale (float newScale, UnityMolAtom a, bool now=true) |
void | SetScale (float newScale, int idAtom) |
void | ResetScale () |
void | ResetScale (int idAtom) |
override void | SetDistanceCueing (float distCueingValue) |
override void | ShowHydrogens (bool show) |
override void | ShowSideChains (bool show) |
override void | ShowBackbone (bool show) |
void | ShowAtom (int idAtom, bool show) |
override void | ShowAtom (UnityMolAtom a, bool show) |
void | ResetVisibility () |
void | SetShininess (float val) |
void | ResetShininess () |
override void | updateWithTrajectory () |
override void | updateWithModel () |
override void | SetSize (UnityMolAtom atom, float size) |
override void | SetSizes (List< UnityMolAtom > atoms, List< float > sizes) |
override void | SetSizes (List< UnityMolAtom > atoms, float size) |
override void | ResetSize (UnityMolAtom atom) |
override void | ResetSizes () |
override void | ResetColor (UnityMolAtom atom) |
override void | ResetColors () |
void | highlightAtom (UnityMolAtom a) |
void | removeHighlightAtom (UnityMolAtom a) |
override void | HighlightRepresentation () |
override void | DeHighlightRepresentation () |
override void | SetSmoothness (float val) |
override void | SetMetal (float val) |
Public Attributes | |
GameObject | AtomMeshParent |
float | shininess = 0.0f |
Public Attributes inherited from UMol.UnityMolGenericRepresentationManager | |
bool | isEnabled = false |
State of the renderer More... | |
bool | isInit = false |
State of the manager More... | |
bool | areHydrogensOn = true |
Are hydrogens shown More... | |
bool | areSideChainsOn = true |
Are side chains shown More... | |
bool | isBackboneOn = true |
Is backbone shown More... | |
void UMol.UnityMolHBallMeshManager.ApplyTextures | ( | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Disables the renderers for all objects managed by the instance of the manager.
Implements UMol.UnityMolGenericRepresentationManager.
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Enables the renderers for all objects managed by the instance of the manager.
Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.highlightAtom | ( | UnityMolAtom | a | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Initializes this instance of the manager.
Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.removeHighlightAtom | ( | UnityMolAtom | a | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.ResetPositions | ( | ) |
Resets the positions of all atoms. Used when trajectory reading
void UMol.UnityMolHBallMeshManager.ResetScale | ( | ) |
void UMol.UnityMolHBallMeshManager.ResetScale | ( | int | idAtom | ) |
void UMol.UnityMolHBallMeshManager.ResetShininess | ( | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.ResetTexture | ( | ) |
void UMol.UnityMolHBallMeshManager.ResetVisibility | ( | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.SetColor | ( | Color | col, |
int | atomNum | ||
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.SetScale | ( | float | newScale, |
UnityMolAtom | a, | ||
bool | now = true |
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void UMol.UnityMolHBallMeshManager.SetScale | ( | float | newScale, |
int | idAtom | ||
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void UMol.UnityMolHBallMeshManager.SetShininess | ( | float | val | ) |
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
void UMol.UnityMolHBallMeshManager.SetTexture | ( | Texture | tex | ) |
void UMol.UnityMolHBallMeshManager.ShowAtom | ( | int | idAtom, |
bool | show | ||
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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virtual |
Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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virtual |
Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
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Implements UMol.UnityMolGenericRepresentationManager.
GameObject UMol.UnityMolHBallMeshManager.AtomMeshParent |
float UMol.UnityMolHBallMeshManager.shininess = 0.0f |