In the future, this section will explain some technical details such as the c++ code implementation and the shader source code. Right now, the code can be downloaded from the Sourceforge website by following the link below:
or you can access the subversion version controlled source code repository directly at
svn co https://hyperballs.svn.sourceforge.net/svnroot/hyperballs localhyperballscopydirectory
or via its web-based version control interface. More detailed instructions are provided on the Tutorials subpage.