In the future, this section will explain some technical details such as the c++ code implementation and the shader source code. Right now, the code can be downloaded from the Sourceforge website by following the link below:

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or you can access the subversion version controlled source code repository directly at

    svn co https://hyperballs.svn.sourceforge.net/svnroot/hyperballs localhyperballscopydirectory

or via its web-based version control interface. More detailed instructions are provided on the Tutorials subpage.