77 TubeRenderer tubeRenderer = GetComponent<TubeRenderer>();
78 tubeRenderer.
material =
new Material (Shader.Find(
"Particles/Additive"));
81 public void SetAtoms(GameObject atom1, GameObject atom2)
85 Vector3[] points =
new Vector3[2];
86 points[0]=atompointer1.transform.position;
87 points[1]=atompointer2.transform.position;
88 TubeRenderer tubeRenderer = GetComponent<TubeRenderer>();
89 tubeRenderer.
SetPoints ( points , 0.1f , Color.yellow );
void SetPoints(Vector3[] points, float radius, Color col)
void SetAtoms(GameObject atom1, GameObject atom2)