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| void | OnRenderImage (RenderTexture source, RenderTexture destination) |
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Definition at line 14 of file MotionBlur.cs.
| override void UnityStandardAssets.ImageEffects.MotionBlur.OnDisable |
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protectedvirtual |
| void UnityStandardAssets.ImageEffects.MotionBlur.OnRenderImage |
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RenderTexture |
source, |
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RenderTexture |
destination |
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) |
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private |
| override void UnityStandardAssets.ImageEffects.MotionBlur.Start |
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protectedvirtual |
| RenderTexture UnityStandardAssets.ImageEffects.MotionBlur.accumTexture |
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private |
| float UnityStandardAssets.ImageEffects.MotionBlur.blurAmount = 0.8f |
| bool UnityStandardAssets.ImageEffects.MotionBlur.extraBlur = false |
The documentation for this class was generated from the following file:
- Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs