4 using System.Collections.Generic;
20 gameObject.transform.localPosition =
new Vector3(2.0f,-1.0f,3.0f);
21 gameObject.transform.localRotation = Quaternion.identity;
35 StartCoroutine(
"loadFile");
54 ResourceRequest request = Resources.LoadAsync(
"test");
56 gameObject.GetComponent<Renderer>().material.mainTexture = request.asset as Texture2D;
static string generateStructureString(int sequenceLength, List< int[]> pairs)
void PlotAdd(String plotName, float value)
Add a value to plot graph
static List< int[]> findHbonds()
static PlotManager Instance
Instance of object
void varnaProcess_Exited(object sender, System.EventArgs e)
void generateFileInThread()
static Process generateImage(string sequence, string structure, string outputDirectory, string filename)