68 using System.Collections.Generic;
82 Debug.Log(
"Entering :: CalculateSplineArray()");
83 OutputKeyNodes=
new List<float[]>();
84 OutputTypeArray=
new List<string>();
85 ArrayList ChainAtomList=
new ArrayList();
86 List<string> CaSplineTypeList=
new List<string>();
87 for(
int i=1;i<InputKeyNodes.Count;i++) {
89 if(((
string)(InputTypeArray[i-1])==(
string)(InputTypeArray[i]))&&(i<InputKeyNodes.Count-1)) {
90 ChainAtomList.Add(InputKeyNodes[i]);
91 CaSplineTypeList.Add(InputTypeArray[i]);
103 ChainAtomList=
new ArrayList();
104 CaSplineTypeList=null;
105 CaSplineTypeList=
new List<string>();
106 ChainAtomList.Add(InputKeyNodes[i]);
107 CaSplineTypeList.Add(InputTypeArray[i]);
List< float[]> OutputKeyNodes
List< float[]> InputKeyNodes
void CalculateSplineArray()
List< string > OutputTypeArray
List< string > OutputTypeArray
List< string > InputTypeArray
List< string > InputTypeArray
List< float[]> OutputKeyNodes