68 using System.Collections.Generic;
    82         Debug.Log(
"Entering :: CalculateSplineArray()");
    83         OutputKeyNodes=
new List<float[]>();
    84         OutputTypeArray=
new List<string>();
    85         ArrayList ChainAtomList=
new ArrayList();
    86         List<string> CaSplineTypeList=
new List<string>();
    87         for(
int i=1;i<InputKeyNodes.Count;i++) {
    89             if(((
string)(InputTypeArray[i-1])==(
string)(InputTypeArray[i]))&&(i<InputKeyNodes.Count-1)) {
    90                 ChainAtomList.Add(InputKeyNodes[i]);
    91                 CaSplineTypeList.Add(InputTypeArray[i]);
   103                 ChainAtomList=
new ArrayList();
   104                 CaSplineTypeList=null;
   105                 CaSplineTypeList=
new List<string>();
   106                 ChainAtomList.Add(InputKeyNodes[i]);
   107                 CaSplineTypeList.Add(InputTypeArray[i]);
 
List< float[]> OutputKeyNodes
 
List< float[]> InputKeyNodes
 
void CalculateSplineArray()
 
List< string > OutputTypeArray
 
List< string > OutputTypeArray
 
List< string > InputTypeArray
 
List< string > InputTypeArray
 
List< float[]> OutputKeyNodes