UnityMol  0.9.6-875
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BallUpdateHB Class Reference
+ Inheritance diagram for BallUpdateHB:
+ Collaboration diagram for BallUpdateHB:

Public Member Functions

override void SetRayonFactor (float rf)
 
override float GetRealRadius ()
 

Static Public Member Functions

static void SetTexture (Texture text)
 
- Static Public Member Functions inherited from BallUpdate
static void UpdateColorsFromModel ()
 

Public Attributes

float z =0.0f
 
- Public Attributes inherited from BallUpdate
float rayon = 1.0f
 
float rayonFactor = 1.0f
 
float oldrayonFactor = 2.0f
 
long number =0
 
Color atomcolor
 
Color oldatomcolor = Color.black
 
bool independant = false
 
bool isSplineNode = false
 

Static Public Attributes

static float drag =0.6f
 
static float spring =5
 
static Color EnergyGrayColor =Color.black
 
static string texture = "lit_spheres/divers/daphz05"
 
static Texture text2D
 
- Static Public Attributes inherited from BallUpdate
static bool resetColors = true
 
static bool resetBondColors = true
 
static bool bondsReadyToBeReset = true
 
static bool resetRadii = true
 
static float radiusFactor = 1.0f
 
static float oldRadiusFactor = 1.0f
 

Private Member Functions

void Start ()
 

Additional Inherited Members

- Properties inherited from BallUpdate
virtual Color AtomColor [get, set]
 

Detailed Description

Definition at line 74 of file BallUpdateHB.cs.

Member Function Documentation

override float BallUpdateHB.GetRealRadius ( )
virtual

Reimplemented from BallUpdate.

Definition at line 107 of file BallUpdateHB.cs.

References BallUpdate.radiusFactor, and BallUpdate.rayon.

override void BallUpdateHB.SetRayonFactor ( float  rf)
virtual

Reimplemented from BallUpdate.

Definition at line 96 of file BallUpdateHB.cs.

References BallUpdate.oldrayonFactor, BallUpdate.radiusFactor, and BallUpdate.rayon.

static void BallUpdateHB.SetTexture ( Texture  text)
static

Definition at line 85 of file BallUpdateHB.cs.

Referenced by HBallManager.SetTexture().

+ Here is the caller graph for this function:

void BallUpdateHB.Start ( )
private

Definition at line 89 of file BallUpdateHB.cs.

References BallUpdate.atomcolor.

Member Data Documentation

float BallUpdateHB.drag =0.6f
static

Definition at line 77 of file BallUpdateHB.cs.

Referenced by Molecule3D.Update().

Color BallUpdateHB.EnergyGrayColor =Color.black
static

Definition at line 79 of file BallUpdateHB.cs.

Referenced by Molecule3D.Update().

float BallUpdateHB.spring =5
static

Definition at line 78 of file BallUpdateHB.cs.

Referenced by Molecule3D.Update().

Texture BallUpdateHB.text2D
static

Definition at line 83 of file BallUpdateHB.cs.

string BallUpdateHB.texture = "lit_spheres/divers/daphz05"
static

Definition at line 82 of file BallUpdateHB.cs.

float BallUpdateHB.z =0.0f

The documentation for this class was generated from the following file: