![]() |
UnityMol
0.9.6-875
UnityMol viewer / In developement
|
Public Member Functions | |
override void | SetRayonFactor (float rf) |
override float | GetRealRadius () |
Static Public Member Functions | |
static void | SetTexture (Texture text) |
![]() | |
static void | UpdateColorsFromModel () |
Public Attributes | |
float | z =0.0f |
![]() | |
float | rayon = 1.0f |
float | rayonFactor = 1.0f |
float | oldrayonFactor = 2.0f |
long | number =0 |
Color | atomcolor |
Color | oldatomcolor = Color.black |
bool | independant = false |
bool | isSplineNode = false |
Static Public Attributes | |
static float | drag =0.6f |
static float | spring =5 |
static Color | EnergyGrayColor =Color.black |
static string | texture = "lit_spheres/divers/daphz05" |
static Texture | text2D |
![]() | |
static bool | resetColors = true |
static bool | resetBondColors = true |
static bool | bondsReadyToBeReset = true |
static bool | resetRadii = true |
static float | radiusFactor = 1.0f |
static float | oldRadiusFactor = 1.0f |
Private Member Functions | |
void | Start () |
Additional Inherited Members | |
![]() | |
virtual Color | AtomColor [get, set] |
Definition at line 74 of file BallUpdateHB.cs.
|
virtual |
Reimplemented from BallUpdate.
Definition at line 107 of file BallUpdateHB.cs.
References BallUpdate.radiusFactor, and BallUpdate.rayon.
|
virtual |
Reimplemented from BallUpdate.
Definition at line 96 of file BallUpdateHB.cs.
References BallUpdate.oldrayonFactor, BallUpdate.radiusFactor, and BallUpdate.rayon.
|
static |
Definition at line 85 of file BallUpdateHB.cs.
Referenced by HBallManager.SetTexture().
|
private |
Definition at line 89 of file BallUpdateHB.cs.
References BallUpdate.atomcolor.
|
static |
Definition at line 77 of file BallUpdateHB.cs.
Referenced by Molecule3D.Update().
|
static |
Definition at line 79 of file BallUpdateHB.cs.
Referenced by Molecule3D.Update().
|
static |
Definition at line 78 of file BallUpdateHB.cs.
Referenced by Molecule3D.Update().
|
static |
Definition at line 83 of file BallUpdateHB.cs.
|
static |
Definition at line 82 of file BallUpdateHB.cs.
float BallUpdateHB.z =0.0f |
Definition at line 75 of file BallUpdateHB.cs.
Referenced by Molecule.View.DisplayAtom.AtomCubeStyle.CreateAtomHB(), and HBallManager.MoveNetworkNodes().