3 [RequireComponent (typeof(Camera))]
14 if (!SystemInfo.supportsImageEffects) {
21 if (!shader || !shader.isSupported)
27 if (m_Material == null) {
28 m_Material =
new Material (shader);
29 m_Material.hideFlags = HideFlags.HideAndDontSave;
37 DestroyImmediate( m_Material );
Shader shader
Provides a shader property that is set in the inspector and a material instantiated from the shader...