|
| | UnityMolRepresentation (AtomType atomR, BondType bondR, UnityMolSelection sel, params object[] listArgs) |
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| void | Clean () |
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| bool | isActive () |
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| void | updateWithNewSelection (UnityMolSelection sel) |
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| void | updateWithTrajectory () |
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| void | updateWithModel () |
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| void | Show () |
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| void | Hide () |
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| void | SetColor (UnityMolAtom atom, Color col) |
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| void | SetColor (List< UnityMolAtom > atoms, Color col) |
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| void | SetColors (List< UnityMolAtom > atoms, Color col) |
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| void | SetColors (List< UnityMolAtom > atoms, List< Color > cols) |
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| void | ColorByAtom () |
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| void | ColorByChain () |
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| void | ColorByResidue () |
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| void | ShowAtom (UnityMolAtom atom, bool show=true) |
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| void | SetSize (UnityMolAtom atom, float size) |
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| void | ShowShadows (bool show) |
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| void | SetSizes (List< UnityMolAtom > atoms, float size) |
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| void | SetSizes (List< UnityMolAtom > atoms, List< float > sizes) |
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| void | ResetSize (UnityMolAtom atom) |
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| void | ResetSizes () |
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| void | ResetColor (UnityMolAtom atom) |
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| void | ResetColor () |
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| override string | ToString () |
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| override bool | Equals (object obj) |
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◆ UnityMolRepresentation()
◆ Clean()
| void UMol.UnityMolRepresentation.Clean |
( |
| ) |
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◆ ColorByAtom()
| void UMol.UnityMolRepresentation.ColorByAtom |
( |
| ) |
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◆ ColorByChain()
| void UMol.UnityMolRepresentation.ColorByChain |
( |
| ) |
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◆ ColorByResidue()
| void UMol.UnityMolRepresentation.ColorByResidue |
( |
| ) |
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◆ cutSelectionByStructure()
◆ Equals()
| override bool UMol.UnityMolRepresentation.Equals |
( |
object |
obj | ) |
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◆ Hide()
| void UMol.UnityMolRepresentation.Hide |
( |
| ) |
|
◆ isActive()
| bool UMol.UnityMolRepresentation.isActive |
( |
| ) |
|
◆ ResetColor() [1/2]
| void UMol.UnityMolRepresentation.ResetColor |
( |
UnityMolAtom |
atom | ) |
|
◆ ResetColor() [2/2]
| void UMol.UnityMolRepresentation.ResetColor |
( |
| ) |
|
◆ ResetSize()
| void UMol.UnityMolRepresentation.ResetSize |
( |
UnityMolAtom |
atom | ) |
|
◆ ResetSizes()
| void UMol.UnityMolRepresentation.ResetSizes |
( |
| ) |
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◆ SetColor() [1/2]
| void UMol.UnityMolRepresentation.SetColor |
( |
UnityMolAtom |
atom, |
|
|
Color |
col |
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) |
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◆ SetColor() [2/2]
| void UMol.UnityMolRepresentation.SetColor |
( |
List< UnityMolAtom > |
atoms, |
|
|
Color |
col |
|
) |
| |
◆ SetColors() [1/2]
| void UMol.UnityMolRepresentation.SetColors |
( |
List< UnityMolAtom > |
atoms, |
|
|
Color |
col |
|
) |
| |
◆ SetColors() [2/2]
| void UMol.UnityMolRepresentation.SetColors |
( |
List< UnityMolAtom > |
atoms, |
|
|
List< Color > |
cols |
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) |
| |
◆ SetSize()
| void UMol.UnityMolRepresentation.SetSize |
( |
UnityMolAtom |
atom, |
|
|
float |
size |
|
) |
| |
◆ SetSizes() [1/2]
| void UMol.UnityMolRepresentation.SetSizes |
( |
List< UnityMolAtom > |
atoms, |
|
|
float |
size |
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) |
| |
◆ SetSizes() [2/2]
| void UMol.UnityMolRepresentation.SetSizes |
( |
List< UnityMolAtom > |
atoms, |
|
|
List< float > |
sizes |
|
) |
| |
◆ Show()
| void UMol.UnityMolRepresentation.Show |
( |
| ) |
|
◆ ShowAtom()
| void UMol.UnityMolRepresentation.ShowAtom |
( |
UnityMolAtom |
atom, |
|
|
bool |
show = true |
|
) |
| |
◆ ShowShadows()
| void UMol.UnityMolRepresentation.ShowShadows |
( |
bool |
show | ) |
|
◆ ToString()
| override string UMol.UnityMolRepresentation.ToString |
( |
| ) |
|
◆ updateWithModel()
| void UMol.UnityMolRepresentation.updateWithModel |
( |
| ) |
|
◆ updateWithNewSelection()
◆ updateWithTrajectory()
| void UMol.UnityMolRepresentation.updateWithTrajectory |
( |
| ) |
|
◆ isEnabled
| bool UMol.UnityMolRepresentation.isEnabled = false |
◆ nbAtomsInRep
| int UMol.UnityMolRepresentation.nbAtomsInRep = 0 |
◆ nbBondsInRep
| int UMol.UnityMolRepresentation.nbBondsInRep = 0 |
◆ repType
| RepType UMol.UnityMolRepresentation.repType |
◆ selection
◆ subReps
The documentation for this class was generated from the following file: