UnityMol  1.0.25beta
UMol.UnityMolBondLineManager Class Reference
Inheritance diagram for UMol.UnityMolBondLineManager:
UMol.UnityMolGenericRepresentationManager

Public Member Functions

override void Init (SubRepresentation umolRep)
 Initializes this instance of the manager. More...
 
override void Clean ()
 
override void DisableRenderers ()
 Disables the renderers for all objects managed by the instance of the manager. More...
 
override void EnableRenderers ()
 Enables the renderers for all objects managed by the instance of the manager. More...
 
override void ShowHydrogens (bool show)
 
override void ShowSideChains (bool show)
 
override void ShowBackbone (bool show)
 
override void SetColor (Color col, UnityMolSelection sele)
 
override void SetColor (Color col, UnityMolAtom a)
 
override void SetColors (Color col, List< UnityMolAtom > atoms)
 
override void SetColors (List< Color > cols, List< UnityMolAtom > atoms)
 
override void SetDistanceCueing (float distCueingValue)
 
override void ShowShadows (bool show)
 No shadows for bond lines More...
 
override void updateWithTrajectory ()
 Recomputes the bond representation More...
 
override void updateWithModel ()
 
void ShowAtoms (HashSet< UnityMolAtom > atoms, bool show)
 
void SetWidth (float newWidth)
 
override void ShowAtom (UnityMolAtom atom, bool show)
 
override void SetSize (UnityMolAtom atom, float size)
 Size does not matter for line representation More...
 
override void SetSizes (List< UnityMolAtom > atoms, List< float > sizes)
 
override void SetSizes (List< UnityMolAtom > atoms, float size)
 
override void ResetSize (UnityMolAtom atom)
 
override void ResetSizes ()
 
override void ResetColor (UnityMolAtom atom)
 
override void ResetColors ()
 
override void HighlightRepresentation ()
 
override void DeHighlightRepresentation ()
 
override void SetSmoothness (float val)
 
override void SetMetal (float val)
 

Public Attributes

GameObject meshGO
 
Mesh curMesh
 
Dictionary< UnityMolAtom, List< int > > atomToMeshVertex
 
- Public Attributes inherited from UMol.UnityMolGenericRepresentationManager
bool isEnabled = false
 State of the renderer More...
 
bool isInit = false
 State of the manager More...
 
bool areHydrogensOn = true
 Are hydrogens shown More...
 
bool areSideChainsOn = true
 Are side chains shown More...
 
bool isBackboneOn = true
 Is backbone shown More...
 

Member Function Documentation

◆ Clean()

override void UMol.UnityMolBondLineManager.Clean ( )
virtual

◆ DeHighlightRepresentation()

override void UMol.UnityMolBondLineManager.DeHighlightRepresentation ( )
virtual

◆ DisableRenderers()

override void UMol.UnityMolBondLineManager.DisableRenderers ( )
virtual

Disables the renderers for all objects managed by the instance of the manager.

Implements UMol.UnityMolGenericRepresentationManager.

◆ EnableRenderers()

override void UMol.UnityMolBondLineManager.EnableRenderers ( )
virtual

Enables the renderers for all objects managed by the instance of the manager.

Implements UMol.UnityMolGenericRepresentationManager.

◆ HighlightRepresentation()

override void UMol.UnityMolBondLineManager.HighlightRepresentation ( )
virtual

◆ Init()

override void UMol.UnityMolBondLineManager.Init ( SubRepresentation  umolRep)
virtual

Initializes this instance of the manager.

Implements UMol.UnityMolGenericRepresentationManager.

◆ ResetColor()

override void UMol.UnityMolBondLineManager.ResetColor ( UnityMolAtom  atom)
virtual

◆ ResetColors()

override void UMol.UnityMolBondLineManager.ResetColors ( )
virtual

◆ ResetSize()

override void UMol.UnityMolBondLineManager.ResetSize ( UnityMolAtom  atom)
virtual

◆ ResetSizes()

override void UMol.UnityMolBondLineManager.ResetSizes ( )
virtual

◆ SetColor() [1/2]

override void UMol.UnityMolBondLineManager.SetColor ( Color  col,
UnityMolSelection  sele 
)
virtual

◆ SetColor() [2/2]

override void UMol.UnityMolBondLineManager.SetColor ( Color  col,
UnityMolAtom  a 
)
virtual

◆ SetColors() [1/2]

override void UMol.UnityMolBondLineManager.SetColors ( Color  col,
List< UnityMolAtom atoms 
)
virtual

◆ SetColors() [2/2]

override void UMol.UnityMolBondLineManager.SetColors ( List< Color >  cols,
List< UnityMolAtom atoms 
)
virtual

◆ SetDistanceCueing()

override void UMol.UnityMolBondLineManager.SetDistanceCueing ( float  distCueingValue)
virtual

◆ SetMetal()

override void UMol.UnityMolBondLineManager.SetMetal ( float  val)
virtual

◆ SetSize()

override void UMol.UnityMolBondLineManager.SetSize ( UnityMolAtom  atom,
float  size 
)
virtual

Size does not matter for line representation

Implements UMol.UnityMolGenericRepresentationManager.

◆ SetSizes() [1/2]

override void UMol.UnityMolBondLineManager.SetSizes ( List< UnityMolAtom atoms,
List< float >  sizes 
)
virtual

◆ SetSizes() [2/2]

override void UMol.UnityMolBondLineManager.SetSizes ( List< UnityMolAtom atoms,
float  size 
)
virtual

◆ SetSmoothness()

override void UMol.UnityMolBondLineManager.SetSmoothness ( float  val)
virtual

◆ SetWidth()

void UMol.UnityMolBondLineManager.SetWidth ( float  newWidth)

◆ ShowAtom()

override void UMol.UnityMolBondLineManager.ShowAtom ( UnityMolAtom  atom,
bool  show 
)
virtual

◆ ShowAtoms()

void UMol.UnityMolBondLineManager.ShowAtoms ( HashSet< UnityMolAtom atoms,
bool  show 
)

◆ ShowBackbone()

override void UMol.UnityMolBondLineManager.ShowBackbone ( bool  show)
virtual

◆ ShowHydrogens()

override void UMol.UnityMolBondLineManager.ShowHydrogens ( bool  show)
virtual

◆ ShowShadows()

override void UMol.UnityMolBondLineManager.ShowShadows ( bool  show)
virtual

No shadows for bond lines

Implements UMol.UnityMolGenericRepresentationManager.

◆ ShowSideChains()

override void UMol.UnityMolBondLineManager.ShowSideChains ( bool  show)
virtual

◆ updateWithModel()

override void UMol.UnityMolBondLineManager.updateWithModel ( )
virtual

◆ updateWithTrajectory()

override void UMol.UnityMolBondLineManager.updateWithTrajectory ( )
virtual

Recomputes the bond representation

Implements UMol.UnityMolGenericRepresentationManager.

Member Data Documentation

◆ atomToMeshVertex

Dictionary<UnityMolAtom, List<int> > UMol.UnityMolBondLineManager.atomToMeshVertex

◆ curMesh

Mesh UMol.UnityMolBondLineManager.curMesh

◆ meshGO

GameObject UMol.UnityMolBondLineManager.meshGO

The documentation for this class was generated from the following file: