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UnityMol
1.0.25beta
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#include <vector>
Go to the source code of this file.
Functions | |
std::vector< std::vector< int > > | getNeighboorsVertices (int *&triangles, unsigned int vertNum, unsigned int triNum) |
void | smoothMeshLaplacian (int times, float *&vertices, int *&triangles, unsigned int vertNum, unsigned int triNum) |
std::vector<std::vector<int> > getNeighboorsVertices | ( | int *& | triangles, |
unsigned int | vertNum, | ||
unsigned int | triNum | ||
) |
void smoothMeshLaplacian | ( | int | times, |
float *& | vertices, | ||
int *& | triangles, | ||
unsigned int | vertNum, | ||
unsigned int | triNum | ||
) |