float * vertices
Definition: MarchingCubes.cpp:582
std::vector< std::vector< int > > getNeighboorsVertices(int *&triangles, unsigned int vertNum, unsigned int triNum)
Definition: SmoothMesh.cpp:4
void smoothMeshLaplacian(int times, float *&vertices, int *&triangles, unsigned int vertNum, unsigned int triNum)
Definition: SmoothMesh.cpp:22
int * triangles
Definition: MarchingCubes.cpp:583