UnityMol  0.9.6-875
UnityMol viewer / In developement
SecondaryStructureOldGUI Class Reference

Static Public Member Functions

static void SecStructMenu (int a)
 
static void MinMaxChoice ()
 

Static Public Attributes

static bool showSecStructMenu = false
 
static bool toggle_SEC_STRUCT = false
 
static string structType = "All atoms"
 
static float highBFradius = 1.0f
 
static bool isRescale = false
 
static bool ssColChain = false
 
static bool ssColStruct = false
 
static bool ssDivCol = false
 
static Color[] helixButtonNew = new Color[200]
 
static Texture2D helixButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] sheetButtonNew = new Color[200]
 
static Texture2D sheetButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] coilButtonNew = new Color[200]
 
static Texture2D coilButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Texture2D chainbuttonA = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] chainbuttonAnew = new Color[200]
 
static Texture2D chainbuttonB = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] chainbuttonBnew = new Color[200]
 
static Texture2D chainbuttonC = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] chainbuttonCnew = new Color[200]
 
static Texture2D chainbuttonD = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] chainbuttonDnew = new Color[200]
 
static Texture2D chainbuttonE = new Texture2D(20,10,TextureFormat.ARGB32,false)
 
static Color[] chainbuttonEnew = new Color[200]
 

Static Private Member Functions

static string structTypeButtonLabel (string st)
 
static string structTypeButtonLabel_BF (string st)
 
static void ChooseStructure_BF ()
 
static void ChooseSmoothness_BF ()
 
static void SetHighBFSlider ()
 

Detailed Description

Definition at line 7 of file SecondaryStructureOldGUI.cs.

Member Function Documentation

static void SecondaryStructureOldGUI.ChooseSmoothness_BF ( )
staticprivate

Chooses the smoothness of the BFactor color/radius Representation.

Definition at line 384 of file SecondaryStructureOldGUI.cs.

References UI.UIData.changeStructure, BFactorRep.CreateBFRep(), Molecule.View.DisplayMolecule.DestroyAtomsAndBonds(), UI.GUIMoleculeController.LabelSlider(), Molecule.Model.MoleculeModel.newtooltip, Rectangles.secStructMenuWidth, and GenInterpolationPoint_BF.smoothnessFactor.

Referenced by SecStructMenu().

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static void SecondaryStructureOldGUI.ChooseStructure_BF ( )
staticprivate
static void SecondaryStructureOldGUI.MinMaxChoice ( )
static

Chooses min and max values to use for BFactor Representation

Definition at line 426 of file SecondaryStructureOldGUI.cs.

References UI.UIData.changeStructure, BFactorRep.CreateBFRep(), Molecule.View.DisplayMolecule.DestroyAtomsAndBonds(), isRescale, BFactorRep.maxval, BFactorRep.minval, and Rectangles.secStructMenuWidth.

Referenced by SecStructMenu().

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static void SecondaryStructureOldGUI.SetHighBFSlider ( )
staticprivate

Display slider setting the radius value for the highest Bfactor

Definition at line 408 of file SecondaryStructureOldGUI.cs.

References UI.GUIMoleculeController.LabelSlider(), BallUpdate.resetRadii, and Rectangles.secStructMenuWidth.

Referenced by SecStructMenu().

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static string SecondaryStructureOldGUI.structTypeButtonLabel ( string  st)
staticprivate

Definition at line 264 of file SecondaryStructureOldGUI.cs.

static string SecondaryStructureOldGUI.structTypeButtonLabel_BF ( string  st)
staticprivate

Definition at line 271 of file SecondaryStructureOldGUI.cs.

Referenced by ChooseStructure_BF().

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Member Data Documentation

Texture2D SecondaryStructureOldGUI.chainbuttonA = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 41 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.chainbuttonAnew = new Color[200]
static

Definition at line 42 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.chainbuttonB = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 43 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.chainbuttonBnew = new Color[200]
static

Definition at line 44 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.chainbuttonC = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 45 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.chainbuttonCnew = new Color[200]
static

Definition at line 46 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.chainbuttonD = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 47 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.chainbuttonDnew = new Color[200]
static

Definition at line 48 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.chainbuttonE = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 49 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.chainbuttonEnew = new Color[200]
static

Definition at line 50 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.coilButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 39 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.coilButtonNew = new Color[200]
static

Definition at line 38 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Texture2D SecondaryStructureOldGUI.helixButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 35 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.helixButtonNew = new Color[200]
static

Definition at line 34 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

float SecondaryStructureOldGUI.highBFradius = 1.0f
static

Radius used for the highest B factor value.

Definition at line 19 of file SecondaryStructureOldGUI.cs.

Referenced by HBallManager.ResetRadii().

bool SecondaryStructureOldGUI.isRescale = false
static

When true, triggers the B factor value rescaling.

Definition at line 22 of file SecondaryStructureOldGUI.cs.

Referenced by BFactorRep.CreateBFRep(), and MinMaxChoice().

Texture2D SecondaryStructureOldGUI.sheetButton = new Texture2D(20,10,TextureFormat.ARGB32,false)
static

Definition at line 37 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

Color [] SecondaryStructureOldGUI.sheetButtonNew = new Color[200]
static

Definition at line 36 of file SecondaryStructureOldGUI.cs.

Referenced by UI.GUIDisplay.ChangeAllColors().

bool SecondaryStructureOldGUI.showSecStructMenu = false
static

Triggers the secondary structure menu display.

Definition at line 9 of file SecondaryStructureOldGUI.cs.

Referenced by UI.LoadTypeGUI.MainFun(), UI.GUIDisplay.OpenAnimationCrdCallback(), SecStructMenu(), and UI.GUIMoleculeController.SetSecStructMenu().

bool SecondaryStructureOldGUI.ssColChain = false
static

When true, triggers the per chain secondary structure coloring.

Definition at line 25 of file SecondaryStructureOldGUI.cs.

Referenced by Ribbons.CreateRibbons(), and SecStructMenu().

bool SecondaryStructureOldGUI.ssColStruct = false
static

When true, triggers the per secondary structure type coloring.

Definition at line 28 of file SecondaryStructureOldGUI.cs.

Referenced by SecStructMenu().

bool SecondaryStructureOldGUI.ssDivCol = false
static

When true, triggers the per domain coloring.

Definition at line 31 of file SecondaryStructureOldGUI.cs.

Referenced by Ribbons.CreateRibbons(), and SecStructMenu().

string SecondaryStructureOldGUI.structType = "All atoms"
static

The current rendered structure type.

Value set: "All atoms" (default), "C-alpha trace", "B Factor".

Definition at line 16 of file SecondaryStructureOldGUI.cs.

Referenced by HBallManager.ResetRadii().

bool SecondaryStructureOldGUI.toggle_SEC_STRUCT = false
static

Triggers the switch between atom and secondary structure generation and rendering.

Definition at line 12 of file SecondaryStructureOldGUI.cs.

Referenced by GuidedNavigationManager.Narrowing(), GuidedNavigationManager.ResetChainsPos(), SecStructMenu(), and GuidedNavigationManager.Spreading().


The documentation for this class was generated from the following file: