Definition at line 10 of file NoiseAndScratches.cs.
void UnityStandardAssets.ImageEffects.NoiseAndScratches.OnDisable |
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void UnityStandardAssets.ImageEffects.NoiseAndScratches.OnRenderImage |
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void UnityStandardAssets.ImageEffects.NoiseAndScratches.SanitizeParameters |
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void UnityStandardAssets.ImageEffects.NoiseAndScratches.Start |
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float UnityStandardAssets.ImageEffects.NoiseAndScratches.grainIntensityMax = 0.2f |
float UnityStandardAssets.ImageEffects.NoiseAndScratches.grainIntensityMin = 0.1f |
float UnityStandardAssets.ImageEffects.NoiseAndScratches.grainSize = 2.0f |
Texture UnityStandardAssets.ImageEffects.NoiseAndScratches.grainTexture |
Material UnityStandardAssets.ImageEffects.NoiseAndScratches.m_MaterialRGB |
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Material UnityStandardAssets.ImageEffects.NoiseAndScratches.m_MaterialYUV |
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bool UnityStandardAssets.ImageEffects.NoiseAndScratches.monochrome = true |
Monochrome noise just adds grain.
Non-monochrome noise more resembles VCR as it adds noise in YUV color space, thus introducing magenta/green colors.
Definition at line 15 of file NoiseAndScratches.cs.
bool UnityStandardAssets.ImageEffects.NoiseAndScratches.rgbFallback = false |
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float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchFPS = 10.0f |
Scratches jump to another locations at this times per second.
Definition at line 36 of file NoiseAndScratches.cs.
float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchIntensityMax = 0.25f |
float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchIntensityMin = 0.05f |
float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchJitter = 0.01f |
While scratches are in the same location, they jitter a bit.
Definition at line 39 of file NoiseAndScratches.cs.
Texture UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchTexture |
float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchTimeLeft = 0.0f |
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float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchX |
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float UnityStandardAssets.ImageEffects.NoiseAndScratches.scratchY |
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Shader UnityStandardAssets.ImageEffects.NoiseAndScratches.shaderRGB |
Shader UnityStandardAssets.ImageEffects.NoiseAndScratches.shaderYUV |
Material UnityStandardAssets.ImageEffects.NoiseAndScratches.material |
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The documentation for this class was generated from the following file: