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UnityStandardAssets.ImageEffects.Vortex Class Reference
+ Inheritance diagram for UnityStandardAssets.ImageEffects.Vortex:
+ Collaboration diagram for UnityStandardAssets.ImageEffects.Vortex:

Public Attributes

Vector2 radius = new Vector2(0.4F,0.4F)
 
float angle = 50
 
Vector2 center = new Vector2(0.5F, 0.5F)
 
- Public Attributes inherited from UnityStandardAssets.ImageEffects.ImageEffectBase
Shader shader
 

Private Member Functions

void OnRenderImage (RenderTexture source, RenderTexture destination)
 

Additional Inherited Members

- Protected Member Functions inherited from UnityStandardAssets.ImageEffects.ImageEffectBase
virtual void Start ()
 
virtual void OnDisable ()
 
- Properties inherited from UnityStandardAssets.ImageEffects.ImageEffectBase
Material material [get]
 

Detailed Description

Definition at line 8 of file Vortex.cs.

Member Function Documentation

void UnityStandardAssets.ImageEffects.Vortex.OnRenderImage ( RenderTexture  source,
RenderTexture  destination 
)
private

Definition at line 15 of file Vortex.cs.

References UnityStandardAssets.ImageEffects.ImageEffects.RenderDistortion().

+ Here is the call graph for this function:

Member Data Documentation

float UnityStandardAssets.ImageEffects.Vortex.angle = 50

Definition at line 11 of file Vortex.cs.

Vector2 UnityStandardAssets.ImageEffects.Vortex.center = new Vector2(0.5F, 0.5F)

Definition at line 12 of file Vortex.cs.

Vector2 UnityStandardAssets.ImageEffects.Vortex.radius = new Vector2(0.4F,0.4F)

Definition at line 10 of file Vortex.cs.


The documentation for this class was generated from the following file: