CheckResources() | UnityStandardAssets.ImageEffects.SunShafts | virtual |
CheckShaderAndCreateMaterial(Shader s, Material m2Create) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
CheckSupport() | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
CheckSupport(bool needDepth) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
CheckSupport(bool needDepth, bool needHdr) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
CreateMaterial(Shader s, Material m2Create) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
DrawBorder(RenderTexture dest, Material material) | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
Dx11Support() | UnityStandardAssets.ImageEffects.PostEffectsBase | |
isSupported | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
maxRadius | UnityStandardAssets.ImageEffects.SunShafts | |
NotSupported() | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
OnRenderImage(RenderTexture source, RenderTexture destination) | UnityStandardAssets.ImageEffects.SunShafts | private |
radialBlurIterations | UnityStandardAssets.ImageEffects.SunShafts | |
ReportAutoDisable() | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
resolution | UnityStandardAssets.ImageEffects.SunShafts | |
screenBlendMode | UnityStandardAssets.ImageEffects.SunShafts | |
ShaftsScreenBlendMode enum name | UnityStandardAssets.ImageEffects.SunShafts | |
simpleClearMaterial | UnityStandardAssets.ImageEffects.SunShafts | private |
simpleClearShader | UnityStandardAssets.ImageEffects.SunShafts | |
Start() | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
sunColor | UnityStandardAssets.ImageEffects.SunShafts | |
sunShaftBlurRadius | UnityStandardAssets.ImageEffects.SunShafts | |
sunShaftIntensity | UnityStandardAssets.ImageEffects.SunShafts | |
sunShaftsMaterial | UnityStandardAssets.ImageEffects.SunShafts | private |
SunShaftsResolution enum name | UnityStandardAssets.ImageEffects.SunShafts | |
sunShaftsShader | UnityStandardAssets.ImageEffects.SunShafts | |
sunThreshold | UnityStandardAssets.ImageEffects.SunShafts | |
sunTransform | UnityStandardAssets.ImageEffects.SunShafts | |
supportDX11 | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
supportHDRTextures | UnityStandardAssets.ImageEffects.PostEffectsBase | protected |
useDepthTexture | UnityStandardAssets.ImageEffects.SunShafts | |