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UnityMol
0.9.6-875
UnityMol viewer / In developement
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Inheritance diagram for ScreenShot:
Collaboration diagram for ScreenShot:Public Attributes | |
| bool | open =false |
| bool | sequence =false |
| string | directorypath ="" |
| int | frameRate = 30 |
| int | idseq = 0 |
| int | upscaleFactor = 2 |
| Camera | mainCam |
Private Member Functions | |
| void | Start () |
| void | Update () |
| void | takeTransparentScreenshot (int width, int height, string path, int upscaleFactor) |
Definition at line 79 of file ScreenShot.cs.
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private |
Definition at line 89 of file ScreenShot.cs.
References frameRate.
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private |
Definition at line 125 of file ScreenShot.cs.
References File.
Referenced by Update().
Here is the caller graph for this function:
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private |
Definition at line 94 of file ScreenShot.cs.
References UI.UIData.backGroundTrans, UI.GUIDisplay.id, and takeTransparentScreenshot().
Here is the call graph for this function:| string ScreenShot.directorypath ="" |
Definition at line 83 of file ScreenShot.cs.
| int ScreenShot.frameRate = 30 |
Definition at line 84 of file ScreenShot.cs.
Referenced by Start().
| int ScreenShot.idseq = 0 |
Definition at line 85 of file ScreenShot.cs.
Referenced by AdvancedOptionsOldGUI.LoadScreenShot().
| Camera ScreenShot.mainCam |
Definition at line 87 of file ScreenShot.cs.
| bool ScreenShot.open =false |
Definition at line 81 of file ScreenShot.cs.
Referenced by Molecule3D.KeyOperate(), and AdvancedOptionsOldGUI.LoadScreenShot().
| bool ScreenShot.sequence =false |
Definition at line 82 of file ScreenShot.cs.
Referenced by AdvancedOptionsOldGUI.LoadScreenShot().
| int ScreenShot.upscaleFactor = 2 |
Definition at line 86 of file ScreenShot.cs.