UnityMol  0.9.6-875
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MeshUtils Class Reference
+ Inheritance diagram for MeshUtils:
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Static Public Member Functions

static List< Vector3 > findAdjacentNeighbors (Vector3[] v, int[] t, Vector3 vertex)
 
static List< int > findAdjacentNeighborIndexes (Vector3[] v, int[] t, Vector3 vertex)
 

Static Private Member Functions

static bool isVertexExist (List< Vector3 >adjacentV, Vector3 v)
 

Detailed Description

Definition at line 8 of file MeshUtils.cs.

Member Function Documentation

static List<int> MeshUtils.findAdjacentNeighborIndexes ( Vector3[]  v,
int[]  t,
Vector3  vertex 
)
static

Definition at line 90 of file MeshUtils.cs.

References isVertexExist().

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static List<Vector3> MeshUtils.findAdjacentNeighbors ( Vector3[]  v,
int[]  t,
Vector3  vertex 
)
static

Definition at line 13 of file MeshUtils.cs.

References isVertexExist().

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static bool MeshUtils.isVertexExist ( List< Vector3 >  adjacentV,
Vector3  v 
)
staticprivate

Definition at line 167 of file MeshUtils.cs.

Referenced by findAdjacentNeighborIndexes(), and findAdjacentNeighbors().

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The documentation for this class was generated from the following file: