![]() |
UnityMol
0.9.6-875
UnityMol viewer / In developement
|
Public Member Functions | |
AtomMeshStyle () | |
void | DisplayAtoms (UIData.AtomType type_atom, bool force_display=false) |
Public Attributes | |
List< GameObject > | meshesGO |
List< GameObject > | collidersGO |
Static Public Attributes | |
static GameObject | AtomMeshParent = new GameObject("AtomMeshParent") |
Private Member Functions | |
void | DisplayAtomMethodByMesh (IList alist, IList typelist) |
Private Attributes | |
Dictionary< int, KeyValuePair< int, int > > | coordAtomTexture |
GameObject | collidersParent |
Definition at line 26 of file AtomMeshStyle.cs.
Molecule.View.DisplayAtom.AtomMeshStyle.AtomMeshStyle | ( | ) |
Definition at line 33 of file AtomMeshStyle.cs.
|
private |
Definition at line 82 of file AtomMeshStyle.cs.
References EncodeFloatToColor.EncodeFloatRGBA().
void Molecule.View.DisplayAtom.AtomMeshStyle.DisplayAtoms | ( | UIData.AtomType | type_atom, |
bool | force_display = false |
||
) |
Implements Molecule.View.DisplayAtom.IAtomStyle.
Definition at line 36 of file AtomMeshStyle.cs.
References Molecule.Model.MoleculeModel.atomsLocationlist, Molecule.Model.MoleculeModel.atomsTypelist, HBallMeshManager.collidersGO, HBallMeshManager.collidersParent, HBallMeshManager.coordAtomTexture, HBallMeshManager.EnableRenderers(), HBallMeshManager.hball_meshes, HBallMeshManager.Init(), UI.UIData.isParticlesInitialized, and UI.UIData.shadow.
|
static |
Definition at line 27 of file AtomMeshStyle.cs.
List<GameObject> Molecule.View.DisplayAtom.AtomMeshStyle.collidersGO |
Definition at line 29 of file AtomMeshStyle.cs.
|
private |
Definition at line 31 of file AtomMeshStyle.cs.
|
private |
Definition at line 30 of file AtomMeshStyle.cs.
List<GameObject> Molecule.View.DisplayAtom.AtomMeshStyle.meshesGO |
Definition at line 28 of file AtomMeshStyle.cs.