This is the complete list of members for LinkedSpriteManager, including all inherited members.
| activeBillboards | SpriteManager | protected |
| activeBlocks | SpriteManager | protected |
| AddSprite(GameObject client, float width, float height, int leftPixelX, int bottomPixelY, int pixelWidth, int pixelHeight, bool billboarded) | SpriteManager | |
| AddSprite(GameObject client, float width, float height, Vector2 lowerLeftUV, Vector2 UVDimensions, bool billboarded) | SpriteManager | |
| allocBlockSize | SpriteManager | |
| AnimateSprite(Sprite s) | SpriteManager | |
| animTimeElapsed | SpriteManager | protected |
| autoUpdateBounds | SpriteManager | |
| availableBlocks | SpriteManager | protected |
| boundUpdateInterval | SpriteManager | protected |
| CancelBoundsUpdate() | SpriteManager | |
| colors | SpriteManager | protected |
| colorsChanged | SpriteManager | protected |
| drawOrderComparer | SpriteManager | protected |
| EnlargeArrays(int count) | SpriteManager | protected |
| GetSprite(int i) | SpriteManager | |
| HideSprite(Sprite sprite) | SpriteManager | |
| i | SpriteManager | protected |
| InitArrays() | SpriteManager | protected |
| LateUpdate() | LinkedSpriteManager | privatevirtual |
| material | SpriteManager | |
| mesh | SpriteManager | protected |
| meshFilter | SpriteManager | protected |
| meshRenderer | SpriteManager | protected |
| MoveBehind(Sprite toMove, Sprite reference) | SpriteManager | |
| MoveInfrontOf(Sprite toMove, Sprite reference) | SpriteManager | |
| MoveToBack(Sprite s) | SpriteManager | |
| MoveToFront(Sprite s) | SpriteManager | |
| PixelCoordToUVCoord(Vector2 xy) | SpriteManager | |
| PixelCoordToUVCoord(int x, int y) | SpriteManager | |
| PixelSpaceToUVSpace(Vector2 xy) | SpriteManager | |
| PixelSpaceToUVSpace(int x, int y) | SpriteManager | |
| plane | SpriteManager | |
| playingAnimations | SpriteManager | protected |
| pos | LinkedSpriteManager | private |
| RemoveSprite(Sprite sprite) | SpriteManager | |
| s | LinkedSpriteManager | private |
| ScheduleBoundsUpdate(float seconds) | SpriteManager | |
| SetBillboarded(Sprite sprite) | SpriteManager | |
| ShowSprite(Sprite sprite) | SpriteManager | |
| SortDrawingOrder() | SpriteManager | |
| SPRITE_PLANE enum name | SpriteManager | |
| spriteDrawOrder | SpriteManager | protected |
| sprites | SpriteManager | protected |
| Start() | LinkedSpriteManager | private |
| StopAnimation(Sprite s) | SpriteManager | |
| t | LinkedSpriteManager | private |
| tempSprite | SpriteManager | protected |
| Transform(Sprite sprite) | SpriteManager | |
| TransformBillboarded(Sprite sprite) | SpriteManager | |
| TransformSprites() | LinkedSpriteManager | private |
| triIndices | SpriteManager | protected |
| updateBounds | SpriteManager | protected |
| UpdateBounds() | SpriteManager | |
| UpdateColors(Sprite sprite) | SpriteManager | |
| UpdatePositions() | SpriteManager | |
| UpdateUV(Sprite sprite) | SpriteManager | |
| UVs | SpriteManager | protected |
| uvsChanged | SpriteManager | protected |
| vertCountChanged | SpriteManager | protected |
| vertices | SpriteManager | protected |
| vertsChanged | SpriteManager | protected |
| winding | SpriteManager | |
| WINDING_ORDER enum name | SpriteManager | |