UnityMol  0.9.6-875
UnityMol viewer / In developement
PostProcessing Member List

This is the complete list of members for PostProcessing, including all inherited members.

AddFirstFrontalFace(List< Vector3 > vertices, List< Vector3 > normals, List< int > triangles, List< Color32 > colors, int[] ss)PostProcessingprivatestatic
AddLastFrontalFace(List< Vector3 > vertices, List< Vector3 > normals, List< int > triangles, List< Color32 > colors, int[] ss)PostProcessingprivatestatic
CENTERPostProcessingprivatestatic
DuplicateVertices(List< Vector3 > vertices, List< Vector3 > normals, List< int > triangles, List< Color32 > colors)PostProcessingprivatestatic
GenerateMeshes(List< Vector3 > vertices, List< Vector3 > normals, List< int > triangles, List< Color32 > colors, int[] ss, string tag="RibbonObj", string gameobj="Ribbons")PostProcessingstatic
SubGenerateMeshes(List< Mesh > meshes, string tag, string gameobj)PostProcessingprivatestatic