UnityMol  1.0.25beta
UMol.UnityMolHighlightManager Class Reference

Public Member Functions

void changeMaterial (Material newMat)
 
void HighlightAtoms (UnityMolSelection selection)
 
void HighlightAtomsMerge (UnityMolSelection selection)
 
void Clean ()
 

Public Attributes

Dictionary< UnityMolStructure, GameObject > highlightDict = new Dictionary<UnityMolStructure, GameObject>()
 Dictionary of GameObject holding the highlight meshes for each loaded molecule More...
 
float highlightScaleFactor = 1.0f
 
Material highlightMat
 

Member Function Documentation

◆ changeMaterial()

void UMol.UnityMolHighlightManager.changeMaterial ( Material  newMat)

◆ Clean()

void UMol.UnityMolHighlightManager.Clean ( )

◆ HighlightAtoms()

void UMol.UnityMolHighlightManager.HighlightAtoms ( UnityMolSelection  selection)

◆ HighlightAtomsMerge()

void UMol.UnityMolHighlightManager.HighlightAtomsMerge ( UnityMolSelection  selection)

Member Data Documentation

◆ highlightDict

Dictionary<UnityMolStructure, GameObject> UMol.UnityMolHighlightManager.highlightDict = new Dictionary<UnityMolStructure, GameObject>()

Dictionary of GameObject holding the highlight meshes for each loaded molecule

◆ highlightMat

Material UMol.UnityMolHighlightManager.highlightMat

◆ highlightScaleFactor

float UMol.UnityMolHighlightManager.highlightScaleFactor = 1.0f

The documentation for this class was generated from the following file: