◆ createUI
| bool UMol.TrajectoryPlayer.createUI = true |
◆ forward
| bool UMol.TrajectoryPlayer.forward = true |
◆ forwardAndBack
| bool UMol.TrajectoryPlayer.forwardAndBack = false |
◆ looping
| bool UMol.TrajectoryPlayer.looping = true |
◆ play
| bool UMol.TrajectoryPlayer.play = false |
◆ smoothing
| bool UMol.TrajectoryPlayer.smoothing = false |
◆ trajFramerate
| float UMol.TrajectoryPlayer.trajFramerate = 3.0f |
◆ trajUI
| GameObject UMol.TrajectoryPlayer.trajUI |
The documentation for this class was generated from the following file: