◆ AddVertToResidueDict()
static void UMol.RibbonMesh.AddVertToResidueDict |
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ref Dictionary< UnityMolResidue, List< int >> |
residueToVert, |
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UnityMolResidue |
r, |
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List< int > |
newVs |
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◆ createChainMesh()
◆ arrowHeadWidth
float UMol.RibbonMesh.arrowHeadWidth = 3.0f |
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◆ arrowHeight
float UMol.RibbonMesh.arrowHeight = 0.5f |
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◆ arrowWidth
float UMol.RibbonMesh.arrowWidth = 2.0f |
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◆ coilCol
string UMol.RibbonMesh.coilCol = "#9b9b9b" |
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◆ helix310
string UMol.RibbonMesh.helix310 = "#d55e00" |
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◆ helixCol
string UMol.RibbonMesh.helixCol = "#e69f00" |
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◆ helixOther
string UMol.RibbonMesh.helixOther = "#cc79a7" |
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◆ helixPi
string UMol.RibbonMesh.helixPi = "#fae442" |
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◆ profileDetail
int UMol.RibbonMesh.profileDetail = 8 |
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◆ ribbonHeight
float UMol.RibbonMesh.ribbonHeight = 0.125f |
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◆ ribbonOffset
float UMol.RibbonMesh.ribbonOffset = 1.5f |
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◆ ribbonWidth
float UMol.RibbonMesh.ribbonWidth = 2.0f |
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◆ splineSteps
int UMol.RibbonMesh.splineSteps = 16 |
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◆ strandCol
string UMol.RibbonMesh.strandCol = "#0072b2" |
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◆ testDistanceCA_CA
bool UMol.RibbonMesh.testDistanceCA_CA = true |
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◆ trajProfileDetail
int UMol.RibbonMesh.trajProfileDetail = 4 |
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◆ trajSplineSteps
int UMol.RibbonMesh.trajSplineSteps = 4 |
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◆ tubeSize
float UMol.RibbonMesh.tubeSize = 0.25f |
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The documentation for this class was generated from the following file:
- C:/Users/Xavier/Dev/UnityMolX/Assets/Scripts/SecondaryStructure/RibbonMesh.cs