UnityMol  1.0.25beta
UMol.GrapplingHookMolecule Class Reference
Inheritance diagram for UMol.GrapplingHookMolecule:

Public Attributes

Vector2 axisDeadzone = new Vector2(0.2f, 0.2f)
 
float speedScale = 0.05f
 

Protected Member Functions

virtual void TouchpadTouchStart (object sender, ControllerInteractionEventArgs e)
 
virtual void TouchpadTouchEnd (object sender, ControllerInteractionEventArgs e)
 
virtual bool OutsideDeadzone (float axisValue, float deadzoneThreshold)
 

Protected Attributes

bool isChanging
 

Member Function Documentation

◆ OutsideDeadzone()

virtual bool UMol.GrapplingHookMolecule.OutsideDeadzone ( float  axisValue,
float  deadzoneThreshold 
)
protectedvirtual

◆ TouchpadTouchEnd()

virtual void UMol.GrapplingHookMolecule.TouchpadTouchEnd ( object  sender,
ControllerInteractionEventArgs  e 
)
protectedvirtual

◆ TouchpadTouchStart()

virtual void UMol.GrapplingHookMolecule.TouchpadTouchStart ( object  sender,
ControllerInteractionEventArgs  e 
)
protectedvirtual

Member Data Documentation

◆ axisDeadzone

Vector2 UMol.GrapplingHookMolecule.axisDeadzone = new Vector2(0.2f, 0.2f)

◆ isChanging

bool UMol.GrapplingHookMolecule.isChanging
protected

◆ speedScale

float UMol.GrapplingHookMolecule.speedScale = 0.05f

The documentation for this class was generated from the following file: