◆ OutsideDeadzone()
virtual bool UMol.GrapplingHookMolecule.OutsideDeadzone |
( |
float |
axisValue, |
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float |
deadzoneThreshold |
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) |
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protectedvirtual |
◆ TouchpadTouchEnd()
virtual void UMol.GrapplingHookMolecule.TouchpadTouchEnd |
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object |
sender, |
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ControllerInteractionEventArgs |
e |
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) |
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protectedvirtual |
◆ TouchpadTouchStart()
virtual void UMol.GrapplingHookMolecule.TouchpadTouchStart |
( |
object |
sender, |
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ControllerInteractionEventArgs |
e |
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) |
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protectedvirtual |
◆ axisDeadzone
Vector2 UMol.GrapplingHookMolecule.axisDeadzone = new Vector2(0.2f, 0.2f) |
◆ isChanging
bool UMol.GrapplingHookMolecule.isChanging |
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protected |
◆ speedScale
float UMol.GrapplingHookMolecule.speedScale = 0.05f |
The documentation for this class was generated from the following file: